private static void Fight() { var target = E.GetTarget(); if (target == null) { return; } if (GetValue <bool>("Combo", "E") && E.IsReady() && CanCastE(target) && E.Cast(PacketCast)) { return; } if (Orbwalk.InAutoAttackRange(target, 100) && (!GetValue <bool>("Combo", "E") || E.Level == 0 || !CanCastE(target))) { if (GetValue <bool>("Combo", "Q") && Q.Cast(PacketCast)) { return; } if (GetValue <bool>("Combo", "R") && R.IsReady() && (!GetValue <bool>("Combo", "Q") || Q.Level == 0 || (CurStance == Stance.Tiger && _aaCount > 1)) && R.Cast(PacketCast)) { return; } if (GetValue <bool>("Combo", "W") && W.IsReady() && Player.HealthPercent < GetValue <Slider>("Combo", "WHpU").Value&& ((CurStance == Stance.Tiger && _aaCount > 1) || (CurStance == Stance.Phoenix && (_aaCount > 2 || _phoenixActive)) || (Q.Level == 0 && R.Level == 0))) { W.Cast(PacketCast); } } }
private void Clear() { SmiteMob(); var minionObj = MinionManager.GetMinions( 600, MinionTypes.All, MinionTeam.NotAlly, MinionOrderTypes.MaxHealth); if (!minionObj.Any() || HaveQ) { return; } if (GetValue <bool>("Clear", "Q") && Q.IsReady() && !HaveW && (minionObj.Count(i => Q.IsInRange(i)) > 2 || minionObj.Any(i => i.MaxHealth >= 1200 && Q.IsInRange(i)) || !minionObj.Any(i => Orbwalk.InAutoAttackRange(i, 40))) && Q.Cast(PacketCast)) { return; } if (GetValue <bool>("Clear", "E") && E.IsReady() && Player.HealthPercent >= GetValue <Slider>("Clear", "EHpA").Value&& (!GetValue <bool>("Clear", "EW") || HaveW)) { var obj = minionObj.FirstOrDefault(i => E.IsInRange(i) && i.Team == GameObjectTeam.Neutral); if (obj != null && E.CastOnUnit(obj, PacketCast)) { return; } } if (GetValue <bool>("Clear", "W") && W.IsReady() && (minionObj.Count(i => Orbwalk.InAutoAttackRange(i)) > 2 || minionObj.Any(i => i.MaxHealth >= 1200 && Orbwalk.InAutoAttackRange(i)))) { W.Cast(PacketCast); } }
private static void LastHit() { if (!GetValue <bool>("LastHit", "W") || (!W.IsReady() && !HaveW)) { return; } var obj = GetMinions(W.Range + 100, MinionTypes.All, MinionTeam.NotAlly, MinionOrderTypes.MaxHealth) .Where(i => Orbwalk.InAutoAttackRange(i)) .FirstOrDefault(i => CanKill(i, GetBonusDmg(i))); if (obj == null) { return; } if (!HaveW) { W.Cast(PacketCast); } Orbwalk.Move = false; Orbwalk.Attack = false; EloBuddy.Player.IssueOrder(GameObjectOrder.AttackUnit, obj); Orbwalk.Move = true; Orbwalk.Attack = true; }
private static void Clear() { SmiteMob(); var minionObj = GetMinions(E.Range, MinionTypes.All, MinionTeam.NotAlly, MinionOrderTypes.MaxHealth); if (!minionObj.Any()) { return; } if (GetValue <bool>("Clear", "E") && E.IsReady()) { var obj = minionObj.FirstOrDefault(i => E.IsKillable(i)); if (obj == null && !minionObj.Any(i => Orbwalk.InAutoAttackRange(i, 30))) { obj = minionObj.MinOrDefault(i => i.Health); } if (obj != null && E.CastOnUnit(obj, PacketCast)) { return; } } if (GetValue <bool>("Clear", "Item")) { var item = Hydra.IsReady() ? Hydra : Tiamat; if (item.IsReady() && (minionObj.Count(i => item.IsInRange(i)) > 2 || minionObj.Any(i => i.MaxHealth >= 1200 && i.Distance(Player) < item.Range - 80))) { item.Cast(); } } }
private static void Fight(string mode) { if (mode == "Combo" && GetValue <bool>(mode, "E") && GetValue <bool>(mode, "EAoE") && HaveE) { var target = HeroManager.Enemies.Where(i => Orbwalk.InAutoAttackRange(i)) .MaxOrDefault(i => i.CountEnemiesInRange(150)); if (target != null) { Orbwalk.ForcedTarget = target; } } else { Orbwalk.ForcedTarget = null; } if (GetValue <bool>(mode, "Q")) { var target = Q.GetTarget(); if (target != null && ((Player.Distance(target) > Q.Range - 100 && !target.IsFacing(Player) && Player.IsFacing(target)) || target.HealthPercent > 60 || Player.CountEnemiesInRange(Q.Range) == 1) && Q.CastOnUnit(target, PacketCast)) { return; } } if (GetValue <bool>(mode, "E") && E.IsReady() && E.GetTarget() != null && E.Cast(PacketCast)) { return; } if (mode != "Combo") { return; } if (GetValue <bool>(mode, "W") && GetValue <bool>(mode, "WSpeed") && W.IsReady()) { var target = Q.GetTarget(200); if (target != null && !target.IsFacing(Player) && (!HaveE || !Orbwalk.InAutoAttackRange(target)) && (!GetValue <bool>(mode, "Q") || (Q.IsReady() && !Q.IsInRange(target))) && W.Cast(PacketCast)) { return; } } if (GetValue <bool>(mode, "R") && GetValue <StringList>(mode, "RAnti").SelectedIndex > 0 && R.IsReady()) { var obj = HeroManager.Allies.Where( i => i.IsValidTarget(R.Range, false) && RAntiDetected.ContainsKey(i.NetworkId) && Game.Time > RAntiDetected[i.NetworkId].StartTick && !i.HasBuff("UndyingRage")) .MinOrDefault(i => i.Health); if (obj != null) { R.CastOnUnit(obj, PacketCast); } } }
private static void Clear() { SmiteMob(); var minionObj = GetMinions( E.Range + E.Width / 2, MinionTypes.All, MinionTeam.NotAlly, MinionOrderTypes.MaxHealth); if (!minionObj.Any()) { return; } if (GetValue <bool>("Clear", "Q") && (Q.IsReady() || HaveQ)) { var obj = (Obj_AI_Base) ObjectManager.Get <Obj_AI_Turret>() .FirstOrDefault(i => Orbwalk.InAutoAttackRange(i) && CanKill(i, GetBonusDmg(i))) ?? minionObj.Where(i => Orbwalk.InAutoAttackRange(i)) .FirstOrDefault( i => CanKill(i, GetBonusDmg(i)) || !CanKill( i, GetBonusDmg(i) + Player.GetAutoAttackDamage(i, true) * Math.Floor(Q.Instance.Cooldown / 1 / Player.AttackDelay))); if (obj != null) { if (!HaveQ) { Q.Cast(PacketCast); } Orbwalk.Move = false; Orbwalk.Attack = false; EloBuddy.Player.IssueOrder(GameObjectOrder.AttackUnit, obj); Orbwalk.Move = true; Orbwalk.Attack = true; } } if (GetValue <bool>("Clear", "E") && E.IsReady()) { var pos = E.GetCircularFarmLocation(minionObj.Cast <Obj_AI_Base>().ToList()); if (pos.MinionsHit > 1) { E.Cast(pos.Position, PacketCast); } else { var obj = minionObj.FirstOrDefault(i => i.MaxHealth >= 1200); if (obj != null) { E.Cast(obj, PacketCast); } } } }
private static void Fight(string mode) { if (mode == "Combo") { if (GetValue <bool>(mode, "R") && R.IsReady() && !Player.InFountain() && (Player.HealthPercent < GetValue <Slider>(mode, "RHpU").Value || Player.CountEnemiesInRange(E.Range) >= GetValue <Slider>(mode, "RCountA").Value) && R.Cast(PacketCast)) { return; } if (GetValue <bool>(mode, "Q") && (Q.IsReady() || HaveQ)) { var target = Orbwalk.GetBestHeroTarget; if (target != null) { if (!HaveQ) { Q.Cast(PacketCast); } Orbwalk.Move = false; Orbwalk.Attack = false; EloBuddy.Player.IssueOrder(GameObjectOrder.AttackUnit, target); Orbwalk.Move = true; Orbwalk.Attack = true; } } } if (GetValue <bool>(mode, "E") && E.IsReady()) { var target = E.GetTarget(E.Width / 2); if (target != null && (mode == "Combo" || Orbwalk.InAutoAttackRange(target, 50)) && E.Cast(target, PacketCast).IsCasted()) { return; } } if (GetValue <bool>(mode, "W") && W.IsReady()) { var target = W.GetTarget(); if (target != null && ((mode == "Combo" && (!Orbwalk.InAutoAttackRange(target, 50) || target.HealthPercent > 30)) || (mode == "Harass" && Orbwalk.InAutoAttackRange(target, 50)))) { W.CastOnUnit(target, PacketCast); } } }
private void Clear() { SmiteMob(); var minionObj = MinionManager.GetMinions( Q.Range, MinionTypes.All, MinionTeam.NotAlly, MinionOrderTypes.MaxHealth); if (!minionObj.Any()) { if (GetValue <bool>("Clear", "W") && W.IsReady() && HaveW) { W.Cast(PacketCast); } return; } if (GetValue <bool>("Clear", "E") && E.IsReady() && minionObj.Any(i => E.IsInRange(i)) && E.Cast(PacketCast)) { return; } if (GetValue <bool>("Clear", "W") && W.IsReady()) { if (Player.ManaPercent >= GetValue <Slider>("Clear", "WMpA").Value&& (minionObj.Count(i => W.IsInRange(i, W.Range + GetValue <Slider>("Misc", "WExtraRange").Value)) > 1 || minionObj.Any( i => i.MaxHealth >= 1200 && W.IsInRange(i, W.Range + GetValue <Slider>("Misc", "WExtraRange").Value)))) { if (!HaveW && W.Cast(PacketCast)) { return; } } else if (HaveW && W.Cast(PacketCast)) { return; } } if (GetValue <bool>("Clear", "Q") && Q.IsReady()) { var list = minionObj.Where(i => Q.GetPrediction(i).Hitchance >= HitChance.Medium).ToList(); var obj = list.Cast <Obj_AI_Minion>().FirstOrDefault(i => Q.IsKillable(i)) ?? list.FirstOrDefault(i => !Orbwalk.InAutoAttackRange(i)); if (obj != null) { Q.CastIfHitchanceEquals(obj, HitChance.Medium, PacketCast); } } }
public static void OnStart() { var plugin = Type.GetType("BrianSharp.Plugin." + Player.ChampionName); if (plugin == null) { Helper.AddNotif(string.Format("[Brian Sharp] - {0}: Not Load !", Player.ChampionName), 3000); return; } MainMenu = new Menu("Brian Sharp", "BrianSharp", true); var infoMenu = new Menu("Info", "Info"); { infoMenu.AddItem(new MenuItem("Author", "Author: Brian")); infoMenu.AddItem(new MenuItem("Paypal", "Paypal: [email protected]")); MainMenu.AddSubMenu(infoMenu); } TargetSelector.AddToMenu(MainMenu.AddSubMenu(new Menu("Target Selector", "TS"))); Orbwalk.Init(MainMenu); NewInstance(plugin); Helper.AddBool( MainMenu.SubMenu(Player.ChampionName + "_Plugin").SubMenu("Misc"), "UsePacket", "Use Packet To Cast"); Tiamat = ItemData.Tiamat_Melee_Only.GetItem(); Hydra = ItemData.Ravenous_Hydra_Melee_Only.GetItem(); Youmuu = ItemData.Youmuus_Ghostblade.GetItem(); Zhonya = ItemData.Zhonyas_Hourglass.GetItem(); Seraph = ItemData.Seraphs_Embrace.GetItem(); Sheen = ItemData.Sheen.GetItem(); Iceborn = ItemData.Iceborn_Gauntlet.GetItem(); Trinity = ItemData.Trinity_Force.GetItem(); Flash = Player.GetSpellSlot("summonerflash"); foreach (var spell in Player.Spellbook.Spells.Where( i => i.Name.ToLower().Contains("smite") && (i.Slot == SpellSlot.Summoner1 || i.Slot == SpellSlot.Summoner2))) { Smite = spell.Slot; } Ignite = Player.GetSpellSlot("summonerdot"); MainMenu.AddToMainMenu(); Helper.AddNotif(string.Format("[Brian Sharp] - {0}: Loaded !", Player.ChampionName), 3000); }
private static void Fight(string mode) { if (mode == "Combo" && GetValue <bool>(mode, "W") && W.IsReady() && !Player.IsDashing()) { var target = W.GetTarget(); if (target != null) { if (GetValue <bool>(mode, "WSolo") && LeagueSharp.Common.Utility.IsBothFacing(Player, target) && Orbwalk.InAutoAttackRange(target) && Player.GetAutoAttackDamage(target, true) < target.GetAutoAttackDamage(Player, true)) { return; } if (Player.IsFacing(target) && !target.IsFacing(Player) && !Orbwalk.InAutoAttackRange(target, 30) && W.Cast(PacketCast)) { return; } } } if (GetValue <bool>(mode, "E") && E.IsReady() && (mode == "Combo" || Player.HealthPercent >= GetValue <Slider>(mode, "EHpA").Value)) { var target = E.GetTarget(E.Width); if (target != null) { var predE = E.GetPrediction(target, true); if (predE.Hitchance >= E.MinHitChance && ((mode == "Combo" && !Orbwalk.InAutoAttackRange(target, 20)) || (mode == "Harass" && Orbwalk.InAutoAttackRange(target, 50)))) { E.Cast(predE.CastPosition.Extend(Player.ServerPosition, -100), PacketCast); } } else { var sub = E.GetTarget(Orbwalk.GetAutoAttackRange()); if (sub != null && Orbwalk.InAutoAttackRange(sub, 20, Player.ServerPosition.Extend(sub.ServerPosition, E.Range))) { E.Cast(Player.ServerPosition.Extend(sub.ServerPosition, E.Range), PacketCast); } } } }
private static void AfterAttack(AttackableUnit target) { if (!E.IsReady()) { return; } if (((Orbwalk.CurrentMode == Orbwalker.Mode.Clear && target is Obj_AI_Minion) || ((Orbwalk.CurrentMode == Orbwalker.Mode.Combo || (Orbwalk.CurrentMode == Orbwalker.Mode.Harass && Player.HealthPercent >= GetValue <Slider>("Harass", "EHpA").Value)) && target is Obj_AI_Hero)) && GetValue <bool>(Orbwalk.CurrentMode.ToString(), "E") && !HavePassive) { var obj = (Obj_AI_Base)target; if (Orbwalk.CurrentMode == Orbwalker.Mode.Clear || Orbwalk.CurrentMode == Orbwalker.Mode.Harass || (Orbwalk.CurrentMode == Orbwalker.Mode.Combo && GetValue <StringList>("Combo", "EMode").SelectedIndex == 0)) { var pos = Geometry.CircleCircleIntersection( Player.ServerPosition.To2D(), Prediction.GetPrediction(obj, 0.25f).UnitPosition.To2D(), E.Range, Orbwalk.GetAutoAttackRange(obj)); if (pos.Count() > 0) { E.Cast(pos.MinOrDefault(i => i.Distance(Game.CursorPos)), PacketCast); } else { E.Cast(Player.ServerPosition.Extend(obj.ServerPosition, -E.Range), PacketCast); } } else if (Orbwalk.CurrentMode == Orbwalker.Mode.Combo) { switch (GetValue <StringList>("Combo", "EMode").SelectedIndex) { case 1: E.Cast(Player.ServerPosition.Extend(Game.CursorPos, E.Range), PacketCast); break; case 2: E.Cast(obj.ServerPosition, PacketCast); break; } } } }
private static void OnGameLoad(EventArgs args) { Player = ObjectManager.Player; PlayerName = Player.ChampionName; Game.PrintChat("<font color = \'{0}'>Brian Sharp</font>", HTMLColor.Lime); MainMenu = new Menu("【無爲汉化】Brian合集", "BrianSharp", true); var InfoMenu = new Menu("信息", "Info"); { InfoMenu.AddItem(new MenuItem("Author", "作者: Brian")); InfoMenu.AddItem(new MenuItem("Paypal", "捐赠: [email protected]")); InfoMenu.AddItem(new MenuItem("by", "汉化: 無爲")); InfoMenu.AddItem(new MenuItem("qun", "汉化群: 386289593")); MainMenu.AddSubMenu(InfoMenu); } TargetSelector.AddToMenu(MainMenu.AddSubMenu(new Menu("目标选择", "TS"))); Orbwalk.AddToMainMenu(MainMenu); try { if (Activator.CreateInstance(null, "BrianSharp.Plugin." + PlayerName) != null) { Tiamat = ItemData.Tiamat_Melee_Only.GetItem(); Hydra = ItemData.Ravenous_Hydra_Melee_Only.GetItem(); Youmuu = ItemData.Youmuus_Ghostblade.GetItem(); Zhonya = ItemData.Zhonyas_Hourglass.GetItem(); Sheen = ItemData.Sheen.GetItem(); Iceborn = ItemData.Iceborn_Gauntlet.GetItem(); Trinity = ItemData.Trinity_Force.GetItem(); Helper.AddItem(MainMenu.SubMenu(PlayerName + "_Plugin").SubMenu("Misc"), "UsePacket", "使用封包"); Flash = Player.GetSpellSlot("summonerflash"); foreach (var Spell in Player.Spellbook.Spells.Where(i => i.Name.ToLower().Contains("smite") && (i.Slot == SpellSlot.Summoner1 || i.Slot == SpellSlot.Summoner2))) { Smite = Spell.Slot; } Ignite = Player.GetSpellSlot("summonerdot"); Game.PrintChat("<font color = \'{0}'>-></font> <font color = \'{1}'>Plugin {2}</font>: <font color = \'{3}'>Loaded !</font>", HTMLColor.BlueViolet, HTMLColor.Gold, PlayerName, HTMLColor.Cyan); } } catch { Game.PrintChat("<font color = \'{0}'>-></font> <font color = \'{1}'>{2}</font>: <font color = \'{3}'>Currently not supported !</font>", HTMLColor.BlueViolet, HTMLColor.Gold, PlayerName, HTMLColor.Cyan); } MainMenu.AddToMainMenu(); }
private static void Fight(string mode) { if (mode == "Combo" && GetValue <bool>(mode, "R") && R.IsReady() && !Player.IsDashing()) { var obj = GetRTarget; if ((obj.Count > 1 && obj.Any(i => R.IsKillable(i))) || obj.Any(i => i.HealthPercent < GetValue <Slider>(mode, "RHpU").Value) || obj.Count >= GetValue <Slider>(mode, "RCountA").Value) { R.Cast(PacketCast); } if (GetValue <bool>(mode, "E") && E.IsReady() && Player.Mana >= E.Instance.ManaCost + R.Instance.ManaCost) { var target = obj.Where( i => CanKill(i, R.GetDamage(i) + E.GetDamage(i) + Player.GetAutoAttackDamage(i, true))) .MinOrDefault(i => i.Health); if (target != null && R.Cast(PacketCast) && E.CastOnUnit(target, PacketCast)) { return; } } } if (GetValue <bool>(mode, "E") && E.IsReady()) { var target = E.GetTarget(); if (target != null) { if (mode == "Harass") { if (Orbwalk.InAutoAttackRange(target, 100)) { E.CastOnUnit(target, PacketCast); } } else if ((!Orbwalk.InAutoAttackRange(target, 20) || Player.Health < target.Health)) { E.CastOnUnit(target, PacketCast); } } } }
private static void Clear() { SmiteMob(); var minionObj = GetMinions(E.Range, MinionTypes.All, MinionTeam.NotAlly, MinionOrderTypes.MaxHealth) .Cast <Obj_AI_Base>() .ToList(); if (!minionObj.Any()) { return; } if (GetValue <bool>("Clear", "E") && E.IsReady() && (minionObj.Count > 2 || minionObj.Any(i => i.MaxHealth >= 1200))) { var pos = E.GetCircularFarmLocation(minionObj); if (pos.MinionsHit > 0 && E.Cast(pos.Position, PacketCast)) { return; } } if (GetValue <bool>("Clear", "Q") && Q.IsReady()) { var pos = Q.GetLineFarmLocation(minionObj.Where(i => Q.IsInRange(i)).ToList()); if (pos.MinionsHit > 0 && Q.Cast(pos.Position, PacketCast)) { return; } } if (GetValue <bool>("Clear", "W") && W.IsReady()) { var obj = minionObj.Where(i => W.IsInRange(i)).FirstOrDefault(i => i.MaxHealth >= 1200); if (obj == null && !minionObj.Any(i => Orbwalk.InAutoAttackRange(i, 40))) { obj = minionObj.Where(i => W.IsInRange(i)).MinOrDefault(i => i.Health); } if (obj != null) { W.CastOnUnit(obj, PacketCast); } } }
private static void LastHit() { if (!GetValue <bool>("LastHit", "Q") || !Q.IsReady() || !IsQOne) { return; } var obj = GetMinions(Q.Range, MinionTypes.All, MinionTeam.NotAlly, MinionOrderTypes.MaxHealth) .Where( i => Q.IsKillable(i) && (!Orbwalk.InAutoAttackRange(i) || i.Health > Player.GetAutoAttackDamage(i, true))) .FirstOrDefault(i => Q.GetPrediction(i).Hitchance >= Q.MinHitChance); if (obj == null) { return; } Q.Cast(obj, PacketCast); }
private void LastHit() { if (!GetValue <bool>("LastHit", "Q") || !Q.IsReady() || !IsQ) { return; } var obj = MinionManager.GetMinions(Q.Range, MinionTypes.All, MinionTeam.NotAlly, MinionOrderTypes.MaxHealth) .Cast <Obj_AI_Minion>() .Where( i => Q.GetPrediction(i).Hitchance >= HitChance.High && (!Orbwalk.InAutoAttackRange(i) || i.Health > Player.GetAutoAttackDamage(i, true))) .FirstOrDefault(i => Q.IsKillable(i)); if (obj == null) { return; } Q.CastIfHitchanceEquals(obj, HitChance.High, PacketCast); }
private static void StunCycle() { var obj = HeroManager.Enemies.Where(i => i.IsValidTarget(E.Range) && CanCastE(i)) .MinOrDefault(i => i.Distance(Player)); if (obj == null) { Player.IssueOrder(GameObjectOrder.MoveTo, Game.CursorPos); return; } if (E.IsReady() && E.Cast(PacketCast)) { return; } if (Orbwalk.InAutoAttackRange(obj)) { Player.IssueOrder(GameObjectOrder.AttackUnit, obj); } else { Player.IssueOrder(GameObjectOrder.MoveTo, obj.ServerPosition); } }
public static void CustomOrbwalk(Obj_AI_Base target) { Orbwalker.Orbwalk(Orbwalker.InAutoAttackRange(target) ? target : null); }
private static void Fight(string mode) { if (GetValue <bool>(mode, "P") && HaveP && Orbwalk.GetBestHeroTarget != null && Orbwalk.CanAttack) { return; } if (GetValue <bool>(mode, "Q") && Q.IsReady()) { if (IsQOne) { var target = Q.GetTarget(); if (target != null) { var state = Q.Cast(target, PacketCast); if (state.IsCasted()) { return; } if (state == Spell.CastStates.Collision && GetValue <bool>(mode, "QCol") && Smite.IsReady()) { var pred = Q.GetPrediction(target); if ( pred.CollisionObjects.Count( i => i.IsValid <Obj_AI_Minion>() && IsSmiteable((Obj_AI_Minion)i)) == 1 && CastSmite(pred.CollisionObjects.First()) && Q.Cast(pred.CastPosition, PacketCast)) { return; } } } } else { var target = Q2.GetTarget(0, HeroManager.Enemies.Where(i => !HaveQ(i))); if (target != null && (QAgain(target) || ((target.HasBuffOfType(BuffType.Knockback) || target.HasBuffOfType(BuffType.Knockup)) && Player.Distance(target) > 300 && !R.IsReady() && Utils.TickCount - R.LastCastAttemptT < 1500) || Q.IsKillable(target, 1) || !Orbwalk.InAutoAttackRange(target, 100) || !HaveP) && Q2.Cast(PacketCast)) { return; } if (target == null) { var sub = Q2.GetTarget(); if (sub != null && ObjHaveQ.Any(i => i.Distance(sub) < Player.Distance(sub) && i.Distance(sub) < E.Range) && Q2.Cast(PacketCast)) { return; } } } } if (GetValue <bool>(mode, "Smite") && CurrentSmiteType == SmiteType.Red) { var target = TargetSelector.GetTarget(760, TargetSelector.DamageType.Physical); if (target != null) { CastSmite(target, false); } return; } if (GetValue <bool>(mode, "E") && E.IsReady()) { if (IsEOne) { if (E.GetTarget() != null && Player.Mana >= 70 && E.Cast(PacketCast)) { return; } } else if ( HeroManager.Enemies.Where(i => i.IsValidTarget(E2.Range) && HaveE(i)) .Any(i => EAgain(i) || !Orbwalk.InAutoAttackRange(i, 50) || !HaveP) && Player.Mana >= 50 && E2.Cast(PacketCast)) { return; } } if (GetValue <bool>(mode, "R") && R.IsReady()) { var target = R.GetTarget(0, HeroManager.Enemies.Where(i => !HaveQ(i))); if (GetValue <bool>(mode, "Q") && Q.IsReady() && !IsQOne && target != null) { if (CanKill(target, GetQ2Dmg(target, R.GetDamage(target))) && R.CastOnUnit(target, PacketCast)) { return; } } else { foreach (var enemy in HeroManager.Enemies.Where(i => i.IsValidTarget(R.Range) && !R.IsKillable(i))) { R2.UpdateSourcePosition(enemy.ServerPosition, enemy.ServerPosition); var enemyBehind = HeroManager.Enemies.Where( i => i.IsValidTarget(R2.Range) && i.NetworkId != enemy.NetworkId && R2.WillHit( i, enemy.ServerPosition.Extend(Player.ServerPosition, -R2.Range), (int)enemy.BoundingRadius)).ToList(); if (GetValue <bool>(mode, "RBehind") && enemyBehind.Any(i => R.IsKillable(i)) && R.CastOnUnit(enemy, PacketCast)) { break; } if (enemyBehind.Count >= GetValue <Slider>(mode, "RCount").Value&& R.CastOnUnit(enemy, PacketCast)) { break; } } } } if (GetValue <bool>(mode, "W") && W.IsReady() && Orbwalk.GetBestHeroTarget != null) { if (IsWOne) { if (Player.HealthPercent < GetValue <Slider>(mode, "WHpU").Value) { W.Cast(PacketCast); } } else if (!Player.HasBuff("BlindMonkSafeguard") && (Player.HealthPercent < GetValue <Slider>(mode, "WHpU").Value || !HaveP)) { W.Cast(PacketCast); } } }
public Nasus() { Q = new Spell(SpellSlot.Q, Orbwalk.GetAutoAttackRange()); W = new Spell(SpellSlot.W, 600); E = new Spell(SpellSlot.E, 650, TargetSelector.DamageType.Magical); R = new Spell(SpellSlot.R); E.SetSkillshot(0.125f, 380, float.MaxValue, false, SkillshotType.SkillshotCircle); var champMenu = new Menu("Plugin", Player.ChampionName + "_Plugin"); { var comboMenu = new Menu("Combo", "Combo"); { AddBool(comboMenu, "Q", "Use Q"); AddBool(comboMenu, "W", "Use W"); AddBool(comboMenu, "E", "Use E"); AddBool(comboMenu, "R", "Use R"); AddSlider(comboMenu, "RHpU", "-> If Player Hp Under", 60); AddSlider(comboMenu, "RCountA", "-> If Enemy Above", 2, 1, 5); champMenu.AddSubMenu(comboMenu); } var harassMenu = new Menu("Harass", "Harass"); { AddBool(harassMenu, "Q", "Use Q"); AddBool(harassMenu, "W", "Use W"); AddBool(harassMenu, "E", "Use E"); champMenu.AddSubMenu(harassMenu); } var clearMenu = new Menu("Clear", "Clear"); { AddSmiteMob(clearMenu); AddBool(clearMenu, "Q", "Use Q"); AddBool(clearMenu, "E", "Use E"); champMenu.AddSubMenu(clearMenu); } var lastHitMenu = new Menu("Last Hit", "LastHit"); { AddBool(lastHitMenu, "Q", "Use Q"); champMenu.AddSubMenu(lastHitMenu); } var miscMenu = new Menu("Misc", "Misc"); { var killStealMenu = new Menu("Kill Steal", "KillSteal"); { AddBool(killStealMenu, "Q", "Use Q"); AddBool(killStealMenu, "E", "Use E"); AddBool(killStealMenu, "Ignite", "Use Ignite"); AddBool(killStealMenu, "Smite", "Use Smite"); miscMenu.AddSubMenu(killStealMenu); } var antiGapMenu = new Menu("Anti Gap Closer", "AntiGap"); { AddBool(antiGapMenu, "W", "Use W"); foreach (var spell in AntiGapcloser.Spells.Where( i => HeroManager.Enemies.Any(a => i.ChampionName == a.ChampionName))) { AddBool( antiGapMenu, spell.ChampionName + "_" + spell.Slot, "-> Skill " + spell.Slot + " Of " + spell.ChampionName); } miscMenu.AddSubMenu(antiGapMenu); } champMenu.AddSubMenu(miscMenu); } var drawMenu = new Menu("Draw", "Draw"); { AddBool(drawMenu, "QKillObj", "Minion Killable By Q", false); AddBool(drawMenu, "W", "W Range", false); AddBool(drawMenu, "E", "E Range", false); champMenu.AddSubMenu(drawMenu); } MainMenu.AddSubMenu(champMenu); } Game.OnUpdate += OnUpdate; Drawing.OnDraw += OnDraw; AntiGapcloser.OnEnemyGapcloser += OnEnemyGapcloser; Orbwalk.AfterAttack += AfterAttack; }
private void Fight(string mode) { if (mode == "Combo") { if (GetValue <bool>(mode, "R") && R.IsReady() && !Player.IsDashing()) { var obj = GetRTarget(); if (((obj.Count > 1 && obj.Any(i => R.IsKillable(i))) || (obj.Count > 1 && obj.Any(i => i.HealthPercent < GetValue <Slider>(mode, "RHpU").Value)) || obj.Count >= GetValue <Slider>(mode, "RCountA").Value) && R.Cast(PacketCast)) { return; } } if (GetValue <bool>(mode, "Q") && Q.IsReady()) { if (GetValue <bool>(mode, "R") && R.IsReady(100)) { var nearObj = new List <Obj_AI_Base>(); nearObj.AddRange(MinionManager.GetMinions(Q.Range, MinionTypes.All, MinionTeam.NotAlly)); nearObj.AddRange(HeroManager.Enemies.Where(i => i.IsValidTarget(Q.Range))); var obj = (from i in nearObj where Q.GetPrediction(i).Hitchance >= HitChance.High let enemy = GetRTarget(i.ServerPosition) where (enemy.Count > 1 && enemy.Any(a => R.IsKillable(a))) || (enemy.Count > 1 && enemy.Any(a => a.HealthPercent < GetValue <Slider>(mode, "RHpU").Value)) || enemy.Count >= GetValue <Slider>(mode, "RCountA").Value select i).MaxOrDefault(i => GetRTarget(i.ServerPosition).Count); if (obj != null && Q.CastIfHitchanceEquals(obj, HitChance.High, PacketCast)) { return; } } var target = Q.GetTarget(); if (target != null && !Orbwalk.InAutoAttackRange(target)) { var pred = Q.GetPrediction(target); if (pred.Hitchance >= HitChance.High && Q.Cast(pred.CastPosition, PacketCast)) { return; } if (GetValue <bool>(mode, "QCol") && pred.Hitchance == HitChance.Collision && pred.CollisionObjects.Count(IsMinion) == 1 && CastSmite(pred.CollisionObjects.First()) && Q.Cast(pred.CastPosition, PacketCast)) { return; } } } } if (GetValue <bool>(mode, "E") && E.IsReady() && E.GetTarget() != null && E.Cast(PacketCast)) { return; } if (GetValue <bool>(mode, "W") && W.IsReady()) { if (Player.ManaPercent >= GetValue <Slider>(mode, "WMpA").Value&& W.GetTarget(GetValue <Slider>("Misc", "WExtraRange").Value) != null) { if (!HaveW) { W.Cast(PacketCast); } } else if (HaveW) { W.Cast(PacketCast); } } }
private static void Clear() { SmiteMob(); var minionObj = GetMinions(Q.Range, MinionTypes.All, MinionTeam.NotAlly, MinionOrderTypes.MaxHealth); if (!minionObj.Any()) { return; } if (GetValue <bool>("Clear", "E") && E.IsReady() && !HaveE) { if (GetValue <bool>("Clear", "Q") && Q.IsReady() && !minionObj.Any(i => E.IsInRange(i))) { var obj = minionObj.MaxOrDefault( i => GetMinions(i.ServerPosition, E.Range, MinionTypes.All, MinionTeam.NotAlly).Count > 1); if (obj != null && E.Cast(PacketCast) && Q.CastOnUnit(obj, PacketCast)) { return; } } else if ((minionObj.Any(i => i.MaxHealth >= 1200 && E.IsInRange(i)) || minionObj.Count(i => E.IsInRange(i)) > 2) && E.Cast(PacketCast)) { return; } } if (GetValue <bool>("Clear", "W")) { if (W.IsReady() && GetValue <bool>("Clear", "Q") && Q.IsReady() && Player.Mana >= W.Instance.SData.Mana + Q.Instance.SData.Mana) { var obj = minionObj.FirstOrDefault( i => i.MaxHealth >= 1200 && CanKill(i, GetBonusDmg(i) + Q.GetDamage(i))); if (obj != null && W.Cast(PacketCast) && Q.CastOnUnit(obj, PacketCast)) { return; } } if (W.IsReady() || HaveW) { var obj = minionObj.Where(i => Orbwalk.InAutoAttackRange(i)) .FirstOrDefault(i => CanKill(i, GetBonusDmg(i))); if (obj != null) { if (!HaveW) { W.Cast(PacketCast); } Orbwalk.Move = false; Orbwalk.Attack = false; EloBuddy.Player.IssueOrder(GameObjectOrder.AttackUnit, obj); Orbwalk.Move = true; Orbwalk.Attack = true; } } } if (GetValue <bool>("Clear", "Q") && Q.IsReady()) { var obj = minionObj.FirstOrDefault( i => i.MaxHealth >= 1200 && CanKill(i, Q.GetDamage(i) + (HaveW ? GetBonusDmg(i) : 0))); if (obj == null && (!minionObj.Any(i => Orbwalk.InAutoAttackRange(i, 40)) || (GetValue <bool>("Clear", "E") && E.IsReady() && HaveE && !minionObj.Any(i => E.IsInRange(i))))) { obj = minionObj.MinOrDefault(i => i.Health); } if (obj != null && Q.CastOnUnit(obj, PacketCast)) { return; } } if (GetValue <bool>("Clear", "Item")) { var item = Hydra.IsReady() ? Hydra : Tiamat; if (item.IsReady() && (minionObj.Count(i => item.IsInRange(i)) > 2 || minionObj.Any(i => i.MaxHealth >= 1200 && i.Distance(Player) < item.Range - 80))) { item.Cast(); } } }
private static void Fight(string mode) { if (GetValue <bool>(mode, "E") && E.IsReady()) { if (!HaveE) { if (GetValue <bool>(mode, "Q") && Q.IsReady() && E.GetTarget() == null) { var target = Q.GetTarget(); if (target != null && E.Cast(PacketCast) && Q.CastOnUnit(target, PacketCast)) { return; } } else if (E.GetTarget() != null && E.Cast(PacketCast)) { return; } } else if ((Player.CountEnemiesInRange(E.Range) >= GetValue <Slider>(mode, "ECountA").Value || Player.GetEnemiesInRange(E.Range).Any(i => i.IsValidTarget() && !E.IsInRange(i, E.Range - 50))) && E.Cast(PacketCast)) { return; } } if (GetValue <bool>(mode, "W") && W.IsReady() && GetValue <bool>(mode, "Q") && Q.IsReady() && Player.Mana >= W.Instance.SData.Mana + Q.Instance.SData.Mana) { var target = Q.GetTarget(); if (target != null && CanKill(target, GetBonusDmg(target) + Q.GetDamage(target)) && W.Cast(PacketCast) && Q.CastOnUnit(target, PacketCast)) { return; } } if (GetValue <bool>(mode, "Q") && Q.IsReady()) { var target = Q.GetTarget(); if (target != null) { if (CanKill(target, Q.GetDamage(target) + (HaveW ? GetBonusDmg(target) : 0)) && Q.CastOnUnit(target, PacketCast)) { return; } if (mode == "Combo" || Player.HealthPercent >= GetValue <Slider>(mode, "QHpA").Value) { if ((!Orbwalk.InAutoAttackRange(target, 30) || (GetValue <bool>(mode, "E") && E.IsReady() && HaveE && !E.IsInRange(target))) && Q.CastOnUnit(target, PacketCast)) { return; } } } } if (mode == "Combo" && GetValue <bool>(mode, "R") && R.IsReady() && !Player.InFountain() && (Player.HealthPercent < GetValue <Slider>(mode, "RHpU").Value || Player.CountEnemiesInRange(Q.Range) >= GetValue <Slider>(mode, "RCountA").Value)) { R.Cast(PacketCast); } }
public Jax() { Q = new Spell(SpellSlot.Q, 700); W = new Spell(SpellSlot.W, Orbwalk.GetAutoAttackRange(), TargetSelector.DamageType.Magical); E = new Spell(SpellSlot.E, 375); R = new Spell(SpellSlot.R); var champMenu = new Menu("Plugin", Player.ChampionName + "_Plugin"); { var comboMenu = new Menu("Combo", "Combo"); { AddBool(comboMenu, "Q", "Use Q"); AddBool(comboMenu, "W", "Use W"); AddBool(comboMenu, "E", "Use E"); AddSlider(comboMenu, "ECountA", "-> Cancel If Enemy >=", 2, 1, 5); AddBool(comboMenu, "R", "Use R"); AddSlider(comboMenu, "RHpU", "-> If Player Hp <", 60); AddSlider(comboMenu, "RCountA", "-> Or Enemy >=", 2, 1, 5); champMenu.AddSubMenu(comboMenu); } var harassMenu = new Menu("Harass", "Harass"); { AddBool(harassMenu, "Q", "Use Q"); AddSlider(harassMenu, "QHpA", "-> If Hp >=", 20); AddBool(harassMenu, "W", "Use W"); AddBool(harassMenu, "E", "Use E"); champMenu.AddSubMenu(harassMenu); } var clearMenu = new Menu("Clear", "Clear"); { AddSmiteMob(clearMenu); AddBool(clearMenu, "Q", "Use Q"); AddBool(clearMenu, "W", "Use W"); AddBool(clearMenu, "E", "Use E"); AddBool(clearMenu, "Item", "Use Tiamat/Hydra"); champMenu.AddSubMenu(clearMenu); } var lastHitMenu = new Menu("Last Hit", "LastHit"); { AddBool(lastHitMenu, "W", "Use W"); champMenu.AddSubMenu(lastHitMenu); } var fleeMenu = new Menu("Flee", "Flee"); { AddBool(fleeMenu, "Q", "Use Q"); AddBool(fleeMenu, "PinkWard", "-> Ward Jump Use Pink Ward", false); champMenu.AddSubMenu(fleeMenu); } var miscMenu = new Menu("Misc", "Misc"); { var killStealMenu = new Menu("Kill Steal", "KillSteal"); { AddBool(killStealMenu, "Q", "Use Q"); AddBool(killStealMenu, "W", "Use W"); AddBool(killStealMenu, "Ignite", "Use Ignite"); AddBool(killStealMenu, "Smite", "Use Smite"); miscMenu.AddSubMenu(killStealMenu); } var antiGapMenu = new Menu("Anti Gap Closer", "AntiGap"); { AddBool(antiGapMenu, "E", "Use E"); foreach (var spell in AntiGapcloser.Spells.Where( i => HeroManager.Enemies.Any(a => i.ChampionName == a.ChampionName))) { AddBool( antiGapMenu, spell.ChampionName + "_" + spell.Slot, "-> Skill " + spell.Slot + " Of " + spell.ChampionName); } miscMenu.AddSubMenu(antiGapMenu); } var interruptMenu = new Menu("Interrupt", "Interrupt"); { AddBool(interruptMenu, "E", "Use E"); foreach (var spell in Interrupter.Spells.Where( i => HeroManager.Enemies.Any(a => i.ChampionName == a.ChampionName))) { AddBool( interruptMenu, spell.ChampionName + "_" + spell.Slot, "-> Skill " + spell.Slot + " Of " + spell.ChampionName); } miscMenu.AddSubMenu(interruptMenu); } champMenu.AddSubMenu(miscMenu); } var drawMenu = new Menu("Draw", "Draw"); { AddBool(drawMenu, "Q", "Q Range", false); AddBool(drawMenu, "E", "E Range", false); champMenu.AddSubMenu(drawMenu); } MainMenu.AddSubMenu(champMenu); } Game.OnUpdate += OnUpdate; Drawing.OnDraw += OnDraw; AntiGapcloser.OnEnemyGapcloser += OnEnemyGapcloser; Interrupter.OnPossibleToInterrupt += OnPossibleToInterrupt; Orbwalk.AfterAttack += AfterAttack; GameObject.OnCreate += OnCreateWardForFlee; }
private void Fight(string mode) { if (GetValue <bool>(mode, "P") && HaveP && Orbwalk.GetBestHeroTarget != null && Orbwalk.CanAttack) { return; } if (GetValue <bool>(mode, "Q") && Q.IsReady()) { if (IsQ) { var target = Q.GetTarget(); if (target != null) { var pred = Q.GetPrediction(target); if (pred.Hitchance >= HitChance.High && Q.Cast(pred.CastPosition, PacketCast)) { return; } if (GetValue <bool>(mode, "QCol") && pred.Hitchance == HitChance.Collision && pred.CollisionObjects.Count(IsMinion) == 1 && CastSmite(pred.CollisionObjects.First()) && Q.Cast(pred.CastPosition, PacketCast)) { return; } } } else { var target = Q2.GetTarget(0, HeroManager.Enemies.Where(i => !HaveQ(i))); if (target != null && (QAgain(target) || ((target.HasBuffOfType(BuffType.Knockback) || target.HasBuffOfType(BuffType.Knockup)) && Player.Distance(target) > 300 && !R.IsReady()) || Q.IsKillable(target, 1) || !Orbwalk.InAutoAttackRange(target, 100) || !HaveP) && Q2.Cast(PacketCast)) { return; } if (target == null) { var sub = Q2.GetTarget(); if (sub != null && ObjHaveQ.Any(i => i.Distance(sub) < Player.Distance(sub)) && Q2.Cast(PacketCast)) { return; } } } } if (GetValue <bool>(mode, "E") && E.IsReady()) { if (IsE) { if (E.GetTarget() != null && E.Cast(PacketCast)) { return; } } else if ( HeroManager.Enemies.Where(i => i.IsValidTarget(E2.Range) && HaveE(i)) .Any(i => EAgain(i) || !Orbwalk.InAutoAttackRange(i, 50) || !HaveP) && E2.Cast(PacketCast)) { return; } } if (GetValue <bool>(mode, "R") && R.IsReady() && GetValue <bool>(mode, "Q") && Q.IsReady() && !IsQ) { var target = R.GetTarget(0, HeroManager.Enemies.Where(i => !HaveQ(i))); if (target != null && CanKill(target, GetQ2Dmg(target, R.GetDamage(target))) && R.CastOnUnit(target, PacketCast)) { return; } } if (GetValue <bool>(mode, "W") && W.IsReady() && Orbwalk.GetBestHeroTarget != null) { if (IsW) { if (!HaveP && !Q.IsReady() && !E.IsReady() && Player.HealthPercent < 50) { W.Cast(PacketCast); } } else if (!Player.HasBuff("BlindMonkSafeguard") && (Player.HealthPercent < GetValue <Slider>(mode, "WHpU").Value || !HaveP)) { W2.Cast(PacketCast); } } }
private static void Fight(string mode) { if (mode == "Combo" && GetValue <bool>(mode, "R") && R.IsReady()) { var target = R.GetTarget(); if (target != null && CanKill(target, GetRDmg(target))) { if (Player.Distance(target) > 550 || (!Orbwalk.InAutoAttackRange(target) && (!GetValue <bool>(mode, "Q") || !Q.IsReady()) && (!GetValue <bool>(mode, "W") || !W.IsReady()) && (!GetValue <bool>(mode, "E") || !E.IsReady()))) { if (R.Cast(target, PacketCast).IsCasted()) { if (GetValue <bool>(mode, "RItem") && Youmuu.IsReady()) { Utility.DelayAction.Add(10, () => Youmuu.Cast()); } return; } } } } if (mode == "Combo" && GetValue <bool>(mode, "E") && GetValue <bool>(mode, "EGap") && E.IsReady()) { var target = E.GetTarget(Orbwalk.GetAutoAttackRange() - 30); if (target != null && !Orbwalk.InAutoAttackRange(target) && Orbwalk.InAutoAttackRange(target, 20, Player.ServerPosition.Extend(Game.CursorPos, E.Range)) && E.Cast(Player.ServerPosition.Extend(Game.CursorPos, E.Range), PacketCast)) { return; } } if (GetValue <bool>(mode, "PSave") && HavePassive) { return; } if (GetValue <bool>(mode, "E") && (E.IsReady() || (mode == "Combo" && E.IsReady(GetValue <Slider>(mode, "EDelay").Value)))) { return; } if (GetValue <bool>(mode, "Q") && Q.IsReady()) { var target = Q.GetTarget() ?? Q2.GetTarget(); if (target != null) { if (((Orbwalk.InAutoAttackRange(target) && !HavePassive) || (!Orbwalk.InAutoAttackRange(target, 20) && Q.IsInRange(target))) && Q.CastOnUnit(target, PacketCast)) { return; } if ((mode == "Harass" || GetValue <bool>(mode, "QExtend")) && !Q.IsInRange(target) && CastExtendQ(target)) { return; } } } if ((!GetValue <bool>(mode, "Q") || !Q.IsReady()) && GetValue <bool>(mode, "W") && W.IsReady() && !Player.IsDashing()) { var target = W.GetTarget(); if (target != null && ((Orbwalk.InAutoAttackRange(target) && !HavePassive) || !Orbwalk.InAutoAttackRange(target, 20))) { if (Orbwalk.InAutoAttackRange(target)) { W2.CastIfWillHit(target, -1, PacketCast); } else { W.CastIfWillHit(target, -1, PacketCast); } } } }
private static void Fight(string mode) { if (mode == "Combo") { if (GetValue <bool>(mode, "R") && R.IsReady() && !Player.IsDashing()) { var obj = GetRTarget(); if (((obj.Count > 1 && obj.Any(i => R.IsKillable(i))) || obj.Any(i => i.HealthPercent < GetValue <Slider>(mode, "RHpU").Value) || obj.Count >= GetValue <Slider>(mode, "RCountA").Value) && R.Cast(PacketCast)) { return; } } if (GetValue <bool>(mode, "Q") && Q.IsReady()) { if (GetValue <bool>(mode, "R") && R.IsReady(100)) { var nearObj = new List <Obj_AI_Base>(); nearObj.AddRange(GetMinions(Q.Range, MinionTypes.All, MinionTeam.NotAlly)); nearObj.AddRange(HeroManager.Enemies.Where(i => i.IsValidTarget(Q.Range))); if ((from i in nearObj let enemy = GetRTarget(i.ServerPosition) where (enemy.Count > 1 && enemy.Any(a => R.IsKillable(a))) || enemy.Any(a => a.HealthPercent < GetValue <Slider>(mode, "RHpU").Value) || enemy.Count >= GetValue <Slider>(mode, "RCountA").Value orderby enemy.Count descending where Q.GetPrediction(i).Hitchance >= Q.MinHitChance select i).Any(i => Q.Cast(i, PacketCast).IsCasted())) { return; } } var target = Q.GetTarget(); if (target != null && !Orbwalk.InAutoAttackRange(target)) { var state = Q.Cast(target, PacketCast); if (state.IsCasted()) { return; } if (state == Spell.CastStates.Collision && GetValue <bool>(mode, "QCol")) { var pred = Q.GetPrediction(target); if ( pred.CollisionObjects.Count( i => i.IsValid <Obj_AI_Minion>() && IsSmiteable((Obj_AI_Minion)i)) == 1 && CastSmite(pred.CollisionObjects.First()) && Q.Cast(pred.CastPosition, PacketCast)) { return; } } } } } if (GetValue <bool>(mode, "E") && E.IsReady() && E.GetTarget() != null && E.Cast(PacketCast)) { return; } if (GetValue <bool>(mode, "W") && W.IsReady()) { if (Player.ManaPercent >= GetValue <Slider>(mode, "WMpA").Value&& W.GetTarget(GetValue <Slider>("Misc", "WExtraRange").Value) != null) { if (!HaveW) { W.Cast(PacketCast); } } else if (HaveW) { W.Cast(PacketCast); } } }