private void modifyPAT0_Click(object sender, EventArgs e)
        {
            if (textures == null)
            {
                return;
            }

            var result = new ModifyPAT0Dialog(textures).ShowDialog();

            if (result == DialogResult.OK)
            {
                // The dialog will mark the pat0 as dirty if changed
                UpdateImage();
            }
        }
        private void modifyPAT0_Click(object sender, EventArgs e)
        {
            if (textures == null) return;

            var result = new ModifyPAT0Dialog(textures).ShowDialog();
            if (result == DialogResult.OK) {
                // The dialog will mark the pat0 as dirty if changed
                UpdateImage();
            }
        }