Exemple #1
0
        public Neuron GetCompleteNeuron(int i, bool fromClipboard = false)
        {
            if (MainWindow.useServers && !fromClipboard)
            {
                Neuron retVal = NeuronClient.GetNeuron(i);
                //retVal.synapses = NeuronClient.GetSynapses(i);
                //retVal.synapsesFrom = NeuronClient.GetSynapsesFrom(i);
                return(retVal);
            }
            else
            {
                NeuronPartial n = GetPartialNeuron(i);

                Neuron retVal = new Neuron();

                retVal.id            = n.id;
                retVal.currentCharge = n.currentCharge;
                retVal.lastCharge    = n.lastCharge;
                retVal.lastFired     = n.lastFired;
                retVal.inUse         = n.inUse;
                retVal.leakRate      = n.leakRate;
                retVal.model         = n.model;
                retVal.axonDelay     = n.axonDelay;

                retVal.label = retVal.Label;// GetNeuronLabel(i);
                if (retVal.ToolTip != "")
                {
                    retVal.label += Neuron.toolTipSeparator + retVal.ToolTip;
                }

                retVal.synapses     = GetSynapsesList(i);
                retVal.synapsesFrom = GetSynapsesFromList(i);
                return(retVal);
            }
        }
Exemple #2
0
        public Neuron GetCompleteNeuron(int i)
        {
            if (MainWindow.useServers)
            {
                Neuron retVal = NeuronClient.GetNeuron(i);
                //retVal.synapses = NeuronClient.GetSynapses(i);
                //retVal.synapsesFrom = NeuronClient.GetSynapsesFrom(i);
                return(retVal);
            }
            else
            {
                NeuronPartial n = GetPartialNeuron(i);

                Neuron retVal = new Neuron();

                retVal.id            = n.id;
                retVal.currentCharge = n.currentCharge;
                retVal.lastCharge    = n.lastCharge;
                retVal.lastFired     = n.lastFired;
                retVal.inUse         = n.inUse;
                retVal.leakRate      = n.leakRate;
                retVal.model         = n.model;
                retVal.axonDelay     = n.axonDelay;

                retVal.label        = GetNeuronLabel(i);
                retVal.synapses     = GetSynapsesList(i);
                retVal.synapsesFrom = GetSynapsesFromList(i);
                return(retVal);
            }
        }
 NeuronPartial ConvertToNeuron(byte[] input)
 {
     NeuronPartial n = new NeuronPartial();
     GCHandle handle = GCHandle.Alloc(input, GCHandleType.Pinned);
     n = (NeuronPartial)Marshal.PtrToStructure(handle.AddrOfPinnedObject(), typeof(NeuronPartial));
     handle.Free();
     return n;
 }