// the list of entitiies private IList <BCUserEntity> NewUserEntitiesFromJsonString(string in_json, JsonData in_entities) { List <BCUserEntity> entities = new List <BCUserEntity>(); /* * IDictionary d = jsonObj["data"] as IDictionary; * if (d == null || !d.Contains("entities")) * { * return entities; * } */ try { //foreach (JsonData child in in_entities) JsonData child = null; for (int i = 0; i < in_entities.Count; ++i) { child = in_entities[i]; BCUserEntity entity = null; entity = NewUserEntity((string)child["entityType"]); entity.ReadFromJson(child); entities.Add(entity); } } catch (System.Exception) { /* do nadda */ } return(entities); }
public BCUserEntity NewUserEntity(string entityType) { BCUserEntity e = (BCUserEntity)CreateRegisteredEntityClass(entityType); if (e == null) { e = new BCUserEntity(m_bcEntityService); } e.EntityType = entityType; return(e); }
public BCUserEntity NewUserEntity(string entityType) { BCUserEntity e = (BCUserEntity)CreateRegisteredEntityClass(entityType); if (e == null) { e = new BCUserEntity(); } e.BrainCloud = m_braincloud; e.EntityType = entityType; return(e); }
public BCUserEntity NewUserFromDictionary(Dictionary <string, object> in_dict) { BCUserEntity toReturn = null; if (in_dict != null) { try { toReturn = NewUserEntity((string)in_dict["entityType"]); toReturn.ReadFromJson(in_dict); } catch (Exception) { /* do nadda */ } } return(toReturn); }
// the list of entitiies public IList <BCUserEntity> NewUserEntitiesFromJsonString(string json, Array entitiesJson) { List <BCUserEntity> entities = new List <BCUserEntity>(); Dictionary <string, object> child = null; for (int i = 0; i < entitiesJson.Length; ++i) { try { child = entitiesJson.GetValue(i) as Dictionary <string, object>; BCUserEntity entity = NewUserFromDictionary(child); entities.Add(entity); } catch (Exception) { /* do nadda */ } } return(entities); }
// the list of entitiies private IList <BCUserEntity> NewUserEntitiesFromJsonString(string json, JsonData entitiesJson) { List <BCUserEntity> entities = new List <BCUserEntity>(); JsonData child = null; for (int i = 0; i < entities.Count; ++i) { try { child = entitiesJson[i]; BCUserEntity entity = null; entity = NewUserEntity((string)child["entityType"]); entity.ReadFromJson(child); entities.Add(entity); } catch (System.Exception) { /* do nadda */ } } return(entities); }