protected void dragRecieveInit(UI render, GameObject self, UIElementMeta meta, object context) { if (meta.Node.Attributes ["recieveDrag"] != null) { DragableRecieve recieve = meta.DragableRecieve; } }
public void OnBeginDrag (PointerEventData eventData) { Dragable.Current = this.gameObject; //this.transform.SetAsLastSibling (); this._group.blocksRaycasts = false; if (this._slot != null) { this._slot.Value = null; this._slot = null; } else { this._point = this.transform.position; } }
public void OnBeginDrag(PointerEventData eventData) { Dragable.Current = this.gameObject; //this.transform.SetAsLastSibling (); this._group.blocksRaycasts = false; if (this._slot != null) { this._slot.Value = null; this._slot = null; } else { this._point = this.transform.position; } }