Store() public static méthode

public static Store ( int TheInt, byte ToArray, int atIndex ) : void
TheInt int
ToArray byte
atIndex int
Résultat void
Exemple #1
0
        public long StoreNewChunk(byte[] fromArray, int startingAt, int length)
        {
            // get the first buffer as result value
            long currentBufferNumber = this.AllocateBuffer();
            //System.Diagnostics.Debug.WriteLine(" allocating chunk starting at "+currentBufferNumber);
            long result = currentBufferNumber;

            if (length < 0 || startingAt < 0)
            {
                throw new LinkedFileException("cannot store negative length chunk (" + startingAt + "," + length + ")");
            }
            int endingAt = startingAt + length;

            // special case: zero length chunk
            if (endingAt > fromArray.Length)
            {
                throw new LinkedFileException("array doesn't have this much data: " + endingAt);
            }
            int index = startingAt;

            // store header with length information
            byte[] buffer = new byte[this.buffersize];
            BufferFile.Store(length, buffer, 0);
            int fromIndex   = startingAt;
            int firstLength = this.buffersize - BufferFile.INTSTORAGE;
            int stored      = 0;

            if (firstLength > length)
            {
                firstLength = length;
            }
            Array.Copy(fromArray, fromIndex, buffer, BufferFile.INTSTORAGE, firstLength);
            stored    += firstLength;
            fromIndex += firstLength;
            byte CurrentBufferType = HEAD;

            // store any remaining buffers (no length info)
            while (stored < length)
            {
                // store current buffer and get next block number
                long nextBufferNumber = this.AllocateBuffer();
                this.SetBuffer(currentBufferNumber, CurrentBufferType, buffer, 0, buffer.Length, nextBufferNumber);
                currentBufferNumber = nextBufferNumber;
                CurrentBufferType   = BODY;
                int nextLength = this.buffersize;
                if (stored + nextLength > length)
                {
                    nextLength = length - stored;
                }
                Array.Copy(fromArray, fromIndex, buffer, 0, nextLength);
                stored    += nextLength;
                fromIndex += nextLength;
            }
            // store final buffer
            this.SetBuffer(currentBufferNumber, CurrentBufferType, buffer, 0, buffer.Length, NULLBUFFERPOINTER);
            return(result);
        }
Exemple #2
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        public byte[] makeHeader()
        {
            byte[] result = new byte[this.headersize];
            HEADERPREFIX.CopyTo(result, 0);
            result[HEADERPREFIX.Length] = VERSION;
            int index = HEADERPREFIX.Length + 1;

            BufferFile.Store(this.buffersize, result, index);
            index += BufferFile.INTSTORAGE;
            BufferFile.Store(this.FreeListHead, result, index);
            return(result);
        }
Exemple #3
0
 void SetBuffer(long buffernumber, byte type, byte[] thebuffer, int start, int length, long NextBufferNumber)
 {
     //System.Diagnostics.Debug.WriteLine(" storing chunk type "+type+" at "+buffernumber);
     if (this.buffersize < length)
     {
         throw new LinkedFileException("buffer size too small " + this.buffersize + "<" + length);
     }
     byte[] fullbuffer = new byte[length + BUFFEROVERHEAD];
     fullbuffer[0] = type;
     BufferFile.Store(NextBufferNumber, fullbuffer, 1);
     if (thebuffer != null)
     {
         Array.Copy(thebuffer, start, fullbuffer, BUFFEROVERHEAD, length);
     }
     this.buffers.setBuffer(buffernumber, fullbuffer, 0, fullbuffer.Length);
 }
        public byte[] dump()
        {
            ArrayList allbytes  = new ArrayList();
            int       byteCount = 0;

            for (int index = 0; index < this.keys.Count; index++)
            {
                string thisKey   = (string)this.keys[index];
                byte[] thisValue = (byte[])this.values[index];
                byte[] keyprefix = new byte[BufferFile.INTSTORAGE];
                byte[] keybytes  = BplusTree.StringToBytes(thisKey);
                BufferFile.Store(keybytes.Length, keyprefix, 0);
                allbytes.Add(keyprefix);
                allbytes.Add(keybytes);
                byte[] valueprefix = new byte[BufferFile.INTSTORAGE];
                BufferFile.Store(thisValue.Length, valueprefix, 0);
                allbytes.Add(valueprefix);
                allbytes.Add(thisValue);
            }
            foreach (object thing in allbytes)
            {
                byte[] thebytes = (byte[])thing;
                byteCount += thebytes.Length;
            }
            int outindex = 0;

            byte[] result = new byte[byteCount];
            foreach (object thing in allbytes)
            {
                byte[] thebytes  = (byte[])thing;
                int    thelength = thebytes.Length;
                Array.Copy(thebytes, 0, result, outindex, thelength);
                outindex += thelength;
            }
            if (outindex != byteCount)
            {
                throw new BplusTreeException("error counting bytes in dump " + outindex + "!=" + byteCount);
            }
            return(result);
        }