void AddGrenadePut(Player playerObject) { GrenadeItem grenadesPut = new GrenadeItem(Content, new Vector2(playerObject.position.X - 40, playerObject.position.Y)); grenadePut.Add(grenadesPut); }
void AddGrenade() { GrenadeItem grenades = new GrenadeItem(Content, new Vector2(random.Next(100, 1700), random.Next(600, 800))); grenade.Add(grenades); }