public void Create(B2Body body, B2Transform xf, B2FixtureDef def) { }
/// <summary> /// Destroy a rigid body given a definition. No reference to the definition /// is retained. This function is locked during callbacks. /// @warning This automatically deletes all associated shapes and joints. /// @warning This function is locked during callbacks. /// </summary> /// <param name="b"></param> public void DestroyBody(B2Body b) { }