public void Create(B2Body body, B2Transform xf, B2FixtureDef def)
 {
 }
 /// <summary>
 /// Destroy a rigid body given a definition. No reference to the definition
 /// is retained. This function is locked during callbacks.
 /// @warning This automatically deletes all associated shapes and joints.
 /// @warning This function is locked during callbacks.
 /// </summary>
 /// <param name="b"></param>
 public void DestroyBody(B2Body b)
 {
 }