public static TweenAudio AudioTo(GameObject owner, float volume, float pitch, float duration) { var tween = new TweenAudio(owner, duration); tween.To = Util.MakePair(volume, pitch); return(tween); }
public static TweenAudio Audio(GameObject owner, float from_volume, float from_pitch, float to_volumne, float to_pitch, float duration) { var tween = new TweenAudio(owner, duration); tween.From = Util.MakePair(from_volume, from_pitch); tween.To = Util.MakePair(to_volumne, to_pitch); return(tween); }
public static TweenAudio SetToPitch(this TweenAudio tween, float pitch) { tween.To = Util.MakePair(tween.To.Value, pitch); return(tween); }
public static TweenAudio SetFromPitch(this TweenAudio tween, float pitch) { tween.From = Util.MakePair(tween.From.Key, pitch); return(tween); }
public static TweenAudio SetToVolume(this TweenAudio tween, float volume) { tween.To = Util.MakePair(volume, tween.To.Value); return(tween); }
public static TweenAudio SetFromVolume(this TweenAudio tween, float volume) { tween.From = Util.MakePair(volume, tween.From.Value); return(tween); }
public static TweenAudio Audio(GameObject owner, float duration) { var tween = new TweenAudio(owner, duration); return(tween); }