Exemple #1
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 public static void Set(this BlocksItem blocks, Foreground.Id block,
                        int portalId, int portalTarget, Morph.Id portalRotation)
 {
     blocks.Set(new ForegroundBlock(block, portalId, portalTarget, portalRotation));
 }
Exemple #2
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 public static void Set(this BlocksItem blocks, Foreground.Id block, string args)
 {
     blocks.Set(new ForegroundBlock(block, args));
 }
Exemple #3
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 public static void Set(this BlocksItem blocks, Foreground.Id block, string text, Morph.Id signColor)
 {
     blocks.Set(new ForegroundBlock(block, text, signColor));
 }
Exemple #4
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 public static void Set(this BlocksItem blocks, Foreground.Id block, int goal)
 {
     blocks.Set(new ForegroundBlock(block, goal));
 }
Exemple #5
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 public static void Set(this BlocksItem blocks, Background.Id block)
 {
     blocks.Set(new BackgroundBlock(block));
 }
 public static void Set(this BlocksItem blocks, Foreground.Id block, bool enabled)
 {
     blocks.Set(new ForegroundBlock(block, enabled));
 }
 public static void Set(this BlocksItem blocks, Foreground.Id block, Morph.Id morph)
 {
     blocks.Set(new ForegroundBlock(block, morph));
 }
 public static void Set(this BlocksItem blocks, Foreground.Id block, int coinsToCollect)
 {
     blocks.Set(new ForegroundBlock(block, coinsToCollect));
 }