private static void CreateBoop() { DestroyBoop(); if (isStudio && !runInStudio.Value || !isStudio && !runInGame.Value) { return; } var scene = SceneManager.GetActiveScene(); if (!isStudio && scene.name != "EditScene" && scene.name != "ADVScene" && scene.name != "SelectScene" && scene.name != "H") { return; } if (isStudio && scene.name != "Studio") { return; } cam = Camera.main; boop = new GameObject("BoopBepin"); bc = boop.AddComponent <BreastCollider>(); }
private static void DestroyBoop() { if (boop != null) { Destroy(boop); boop = null; } if (bc != null) { Destroy(bc); bc = null; } }