public override void Write(BaseSubCommand6D value, Span <byte> buffer, ref int offset) { UnknownSubCommand6DCommand_Serializer.Instance.InternalWrite(this, buffer, ref offset); }
/// <inheritdoc /> public BlockNetworkCommand6DEventServerPayload(byte targetRemotePlayer, BaseSubCommand6D command) : this() { Command = command ?? throw new ArgumentNullException(nameof(command)); TargetClientIndex = targetRemotePlayer; }
public override void Write(BaseSubCommand6D value, Span <byte> buffer, ref int offset) { Sub6DFakePlayerJoinDataNeededCommand_Serializer.Instance.InternalWrite(this, buffer, ref offset); }