public void game_should_start_listening_to_server( [Frozen] IGameConnector gameConnector, Game game) { game.Start(); gameConnector.Received().Connect(); }
public void TestGameStart( [Frozen] IGameConnector gameConnector, [Frozen] IDecisionMaker maker, string board, Moves nextMove, Game game) { maker.NextMove(board).Returns(nextMove); game.Start(); gameConnector.NewPosition += Raise.EventWith(new Object(), new NewPositionArgs(board)); gameConnector.Received().NextMove(nextMove.ToString()); }