/// <summary> /// Writes a signed integer using 1 to 32 bits /// </summary> public void Write(Int32 source, int numberOfBits) { Debug.CheckArgument((numberOfBits > 0 && numberOfBits <= 32), "Write(int, numberOfBits) can only write between 1 and 32 bits"); EnsureBufferSize(m_bitLength + numberOfBits); if (numberOfBits != 32) { // make first bit sign int signBit = 1 << (numberOfBits - 1); if (source < 0) { source = (-source - 1) | signBit; } else { source &= (~signBit); } } BitWriter.WriteUInt32((uint)source, numberOfBits, m_data, m_bitLength); m_bitLength += numberOfBits; }
/// <summary> /// Writes the specified number of bits into a byte array /// </summary> public static int WriteUInt64(ulong source, int numberOfBits, byte[] destination, int destinationBitOffset) { #if BIGENDIAN source = ((source & 0xff00000000000000L) >> 56) | ((source & 0x00ff000000000000L) >> 40) | ((source & 0x0000ff0000000000L) >> 24) | ((source & 0x000000ff00000000L) >> 8) | ((source & 0x00000000ff000000L) << 8) | ((source & 0x0000000000ff0000L) << 24) | ((source & 0x000000000000ff00L) << 40) | ((source & 0x00000000000000ffL) << 56); #endif int returnValue = destinationBitOffset + numberOfBits; if (numberOfBits <= 8) { BitWriter.WriteByte((byte)source, numberOfBits, destination, destinationBitOffset); return(returnValue); } BitWriter.WriteByte((byte)source, 8, destination, destinationBitOffset); destinationBitOffset += 8; numberOfBits -= 8; if (numberOfBits <= 8) { BitWriter.WriteByte((byte)(source >> 8), numberOfBits, destination, destinationBitOffset); return(returnValue); } BitWriter.WriteByte((byte)(source >> 8), 8, destination, destinationBitOffset); destinationBitOffset += 8; numberOfBits -= 8; if (numberOfBits <= 8) { BitWriter.WriteByte((byte)(source >> 16), numberOfBits, destination, destinationBitOffset); return(returnValue); } BitWriter.WriteByte((byte)(source >> 16), 8, destination, destinationBitOffset); destinationBitOffset += 8; numberOfBits -= 8; if (numberOfBits <= 8) { BitWriter.WriteByte((byte)(source >> 24), numberOfBits, destination, destinationBitOffset); return(returnValue); } BitWriter.WriteByte((byte)(source >> 24), 8, destination, destinationBitOffset); destinationBitOffset += 8; numberOfBits -= 8; if (numberOfBits <= 8) { BitWriter.WriteByte((byte)(source >> 32), numberOfBits, destination, destinationBitOffset); return(returnValue); } BitWriter.WriteByte((byte)(source >> 32), 8, destination, destinationBitOffset); destinationBitOffset += 8; numberOfBits -= 8; if (numberOfBits <= 8) { BitWriter.WriteByte((byte)(source >> 40), numberOfBits, destination, destinationBitOffset); return(returnValue); } BitWriter.WriteByte((byte)(source >> 40), 8, destination, destinationBitOffset); destinationBitOffset += 8; numberOfBits -= 8; if (numberOfBits <= 8) { BitWriter.WriteByte((byte)(source >> 48), numberOfBits, destination, destinationBitOffset); return(returnValue); } BitWriter.WriteByte((byte)(source >> 48), 8, destination, destinationBitOffset); destinationBitOffset += 8; numberOfBits -= 8; if (numberOfBits <= 8) { BitWriter.WriteByte((byte)(source >> 56), numberOfBits, destination, destinationBitOffset); return(returnValue); } BitWriter.WriteByte((byte)(source >> 56), 8, destination, destinationBitOffset); destinationBitOffset += 8; numberOfBits -= 8; return(returnValue); }
/// <summary> /// Writes a signed byte /// </summary> public void Write(sbyte source) { EnsureBufferSize(m_bitLength + 8); BitWriter.WriteByte((byte)source, 8, m_data, m_bitLength); m_bitLength += 8; }
/// <summary> /// Writes a boolean value using 1 bit /// </summary> public void Write(bool value) { EnsureBufferSize(m_bitLength + 1); BitWriter.WriteByte((value ? (byte)1 : (byte)0), 1, m_data, m_bitLength); m_bitLength += 1; }
/// <summary> /// Writes an unsigned integer using 1 to 64 bits /// </summary> public void Write(UInt64 source, int numberOfBits) { EnsureBufferSize(m_bitLength + numberOfBits); BitWriter.WriteUInt64(source, numberOfBits, m_data, m_bitLength); m_bitLength += numberOfBits; }
/// <summary> /// Writes a 64 bit unsigned integer /// </summary> public void Write(UInt64 source) { EnsureBufferSize(m_bitLength + 64); BitWriter.WriteUInt64(source, 64, m_data, m_bitLength); m_bitLength += 64; }
/// <summary> /// Writes a 32 bit unsigned integer /// </summary> public void Write(UInt32 source) { EnsureBufferSize(m_bitLength + 32); BitWriter.WriteUInt32(source, 32, m_data, m_bitLength); m_bitLength += 32; }
/// <summary> /// Writes a signed 16 bit integer /// </summary> public void Write(Int16 source) { EnsureBufferSize(m_bitLength + 16); BitWriter.WriteUInt16((ushort)source, 16, m_data, m_bitLength); m_bitLength += 16; }