public override void Init()
            {
                partName       = "Sunburn";
                referenceColor = referenceChara.femaleCustomInfo.sunburnColor;
                listAllParts   = referenceChara.ListInfo.GetFemaleTextureList(CharaListInfo.TypeFemaleTexture.cf_t_sunburn).Values.ToArray();

                AddStep(() => Functionality.ButtonTypical(referenceColor, new Action(() => Functionality.UpdateBody(referenceChara, false, true, true))));
                AddStep(() => Functionality.GUIListDraw(ref referenceChara.femaleCustomInfo.texSunburnId, ref listScrollView, listAllParts, () => Functionality.UpdateBody(referenceChara, false, true, true)));
            }
 void ColorChanger()
 {
     Functionality.UpdateBody(referenceChara, true, true, false);
     referenceChara.UpdateFace();
 }