public void RemoveVortex(Storm vortex) { stormList.Remove(vortex); objects.Remove(vortex); }
public void makeVortexes(Random rand) { int dimensions = rand.Next(50, 75); Storm temp; for (int i = 0; i < stormNum; i++) { int num1 = rand.Next(0, screenWidth - stormImage.Width); int num2 = rand.Next(0, screenHeight - stormImage.Height); temp = new Storm(num1, num2, dimensions, dimensions, stormImage); stormList.Add(temp); objects.Add(temp); } }