static void Main(string[] args)
        {
            /*
             * Console.Write("Height of board: ");
             * int height = Convert.ToInt32(Console.ReadLine());
             *
             * Console.Write("Width of board: ");
             * int width = Convert.ToInt32(Console.ReadLine());
             */

            //Board board = new Board();
            ConnectFourGame game = new ConnectFourGame();

            while (ConnectFourGame.MovesCounter < 42)
            {
                Console.WriteLine("Enter an x-coordinate from 0-6");
                int xCoordinate = Int32.Parse(Console.ReadLine());

                Console.WriteLine("Enter a y-coordinate from 0-5");
                int yCoordinate = Int32.Parse(Console.ReadLine());

                game.ApplyMove(xCoordinate, yCoordinate);

                Console.WriteLine();
            }

            Console.ReadLine();
        }
        static void Main(string[] args)
        {
            /*
             * Console.Write("Height of board: ");
             * int height = Convert.ToInt32(Console.ReadLine());
             *
             * Console.Write("Width of board: ");
             * int width = Convert.ToInt32(Console.ReadLine());
             */

            //Board board = new Board();
            ConnectFourGame game = new ConnectFourGame();

            while (ConnectFourGame.MovesCounter < 42)
            {
                Console.WriteLine("Enter a column from 0-6");
                int column = Convert.ToInt32(Console.ReadLine());


                game.ApplyMove(column);

                Console.WriteLine();
            }

            Console.ReadLine();
        }