protected override int Initialise( ) { m_HasGWFL = false; m_PerspectiveView = false; Application.Idle += delegate { Invalidate( ); }; m_Scale = 1.0f; m_XDelta = 0.0f; m_YDelta = 0.0f; m_ZDelta = 0.0f; m_Grid = new Grid( this.GraphicsDevice ); m_Grid.Create( m_ViewPlane, 1000, 1000, 10.0f, 0.0f, new Color( 32, 32, 128 ), 10, Color.Blue ); MenuItem [ ] ViewportMenu = new MenuItem[ 1 ]; ViewportMenu[ 0 ] = new MenuItem( "Change Viewport" ); MenuItem [ ] ViewportSubMenu = new MenuItem[ 3 ]; ViewportSubMenu[ 0 ] = new MenuItem( "Front", ViewportSubMenu_Front_Click ); ViewportSubMenu[ 1 ] = new MenuItem( "Side", ViewportSubMenu_Side_Click ); ViewportSubMenu[ 2 ] = new MenuItem( "Top", ViewportSubMenu_Top_Click ); for( int i = 0; i < 3; ++i ) { ViewportMenu[ 0 ].MenuItems.Add( ViewportSubMenu[ i ] ); } m_ContextMenu = new ContextMenu( ViewportMenu ); this.ContextMenu = m_ContextMenu; m_Effect = new BasicEffect( GraphicsDevice ); m_ScreenRender = new RenderTarget2D( GraphicsDevice, this.Width, this.Height ); m_SpriteBatch = new SpriteBatch( this.GraphicsDevice ); return 0; }
protected override int Initialise( ) { m_HasGWFL = false; m_PerspectiveView = true; Application.Idle += delegate { Invalidate( ); }; m_ClearColour = Microsoft.Xna.Framework.Color.Black; m_Grid = new Grid( this.GraphicsDevice ); m_Grid.Create( VIEWPLANE.VIEWPLANE_XZ, 100, 100, 100.0f, 0.0f, new Color( 32, 32, 128 ), 10, Color.Blue ); MenuItem [ ] PerspectiveMenu = new MenuItem[ 2 ]; PerspectiveMenu[ 0 ] = new MenuItem( "Live Edit" ); MenuItem [ ] LiveMenu = new MenuItem[ 2 ]; LiveMenu[ 0 ] = new MenuItem( "Connect", LiveSubMenu_Connect ); LiveMenu[ 1 ] = new MenuItem( "Disconnect", LiveSubMenu_Disconnect ); for( int i = 0; i < 2; ++i ) { PerspectiveMenu[ 0 ].MenuItems.Add( LiveMenu[ i ] ); } PerspectiveMenu[ 1 ] = new MenuItem( "Change Clear Colour", ClearColour_ClickHandle ); this.ContextMenu = new ContextMenu( PerspectiveMenu ); m_ColourPicker = new ColorDialog( ); m_SpriteBatch = new SpriteBatch( this.GraphicsDevice ); m_ScreenRender = new RenderTarget2D( this.GraphicsDevice, this.Width, this.Height ); m_AspectRatio = ( float )Width / ( float )Height; m_PacketWriter = new PacketWriter( ); m_Connected = false; m_Effect = new BasicEffect( GraphicsDevice ); m_Effect.LightingEnabled = false; m_Effect.VertexColorEnabled = true; m_MiddleButtonDown = false; m_CameraPosition = new Vector3( 0.0f, 100.0f, 100.0f ); m_CameraLookAt = Vector3.Zero; m_Orbiting = m_Dollying = m_Panning = false; m_Orientation = new Quaternion( ); m_CameraPositionTemp = m_CameraPosition; return 0; }