Exemple #1
0
        private void extractAllToolStripMenuItem_Click(object sender, EventArgs e)
        {
            if (treeView.SelectedNode == null)
            {
                return;
            }

            EntryTreeNode node  = (EntryTreeNode)treeView.SelectedNode;
            Forge         forge = node.GetForge();

            if (forge != null && forge.FileEntries.Length > 0)
            {
                using (FolderBrowserDialog dialog = new FolderBrowserDialog())
                {
                    if (dialog.ShowDialog() == DialogResult.OK)
                    {
                        BeginMarquee();
                        Parallel.ForEach(forge.FileEntries, (fe) =>
                        {
                            string name = fe.NameTable.Name;
                            byte[] data = forge.GetRawData(fe);
                            File.WriteAllBytes(Path.Combine(dialog.SelectedPath, name), data);
                        });
                        EndMarquee();
                        MessageBox.Show($"Extracted all of {forge.Name}.", "Done");
                    }
                }
            }
        }
Exemple #2
0
        // end Datafile

        // Forge
        private void createFilelistToolStripMenuItem_Click(object sender, EventArgs e)
        {
            if (treeView.SelectedNode == null)
            {
                return;
            }

            EntryTreeNode node  = (EntryTreeNode)treeView.SelectedNode;
            Forge         forge = node.GetForge();

            if (forge != null)
            {
                string filelist = forge.CreateFilelist();
                if (filelist.Length > 0)
                {
                    using (SaveFileDialog dialog = new SaveFileDialog())
                    {
                        dialog.FileName = $"{forge.Name}-filelist.txt";
                        dialog.Filter   = "Text Files|*.txt|All Files|*.*";
                        if (dialog.ShowDialog() == DialogResult.OK)
                        {
                            File.WriteAllText(dialog.FileName, filelist);
                            MessageBox.Show("Created filelist.", "Done");
                        }
                    }
                }
            }
        }
Exemple #3
0
        // Datafile
        private void saveRawDataAsToolStripMenuItem_Click(object sender, EventArgs e)
        {
            if (treeView.SelectedNode == null)
            {
                return;
            }

            EntryTreeNode node  = (EntryTreeNode)treeView.SelectedNode;
            Forge         forge = node.GetForge();

            saveFileDialog.FileName = $"{node.Text}.dat";
            saveFileDialog.Filter   = "Raw Data|*.dat|All Files|*.*";
            if (saveFileDialog.ShowDialog() == DialogResult.OK)
            {
                Forge.FileEntry entry = forge.GetFileEntry(node.Text);
                byte[]          data  = forge.GetRawData(entry);
                try
                {
                    File.WriteAllBytes(saveFileDialog.FileName, data);
                }
                catch (IOException ee)
                {
                    Console.WriteLine(ee);
                }
                finally
                {
                    MessageBox.Show("Extracted decompressed data.", "Success");
                }
            }
        }
Exemple #4
0
        private void saveDecompressedDataAsToolStripMenuItem_Click(object sender, EventArgs e)
        {
            if (treeView.SelectedNode == null)
            {
                return;
            }

            EntryTreeNode node  = (EntryTreeNode)treeView.SelectedNode;
            Forge         forge = node.GetForge();
            string        text  = node.Text;

            byte[] decompressedData = null;

            BeginMarquee();

            Helpers.DoBackgroundWork(() =>
            {
                Forge.FileEntry entry = forge.GetFileEntry(text);
                byte[] rawData        = forge.GetRawData(entry);
                decompressedData      = Odyssey.ReadFile(rawData);
            }, () =>
            {
                EndMarquee();

                // failure
                if (decompressedData.Length == 0 || decompressedData == null)
                {
                    MessageBox.Show("Could not decompress data.", "Failure");
                    return;
                }

                saveFileDialog.FileName = string.Concat(node.Text, ".", Helpers.ExtensionForGame(node.Game));
                saveFileDialog.Filter   = $"{Helpers.NameOfGame(node.Game)} Data|*.{Helpers.ExtensionForGame(node.Game)}|All Files|*.*";
                if (saveFileDialog.ShowDialog() == DialogResult.OK)
                {
                    try
                    {
                        File.WriteAllBytes(saveFileDialog.FileName, decompressedData);
                    }
                    catch (IOException ee)
                    {
                        Console.WriteLine(ee);
                    }
                    finally
                    {
                        MessageBox.Show("Done");
                    }
                }
            });
        }
Exemple #5
0
        private List <EntryTreeNode> PopulateEntry(EntryTreeNode node)
        {
            // extract the contents from the forge
            Forge forge = node.GetForge();

            byte[] data = forge.GetRawData(node.Offset, node.Size);

            // decompress
            string file = $"{node.Text}.{Helpers.ExtensionForGame(node.Game)}";

            if (node.Game == Game.ODYSSEY)
            {
                Helpers.WriteToFile(file, Odyssey.ReadFile(data), true);
            }
            else if (node.Game == Game.ORIGINS)
            {
                Helpers.WriteToFile(file, Odyssey.ReadFile(data), true);
            }
            else if (node.Game == Game.STEEP)
            {
                Helpers.WriteToFile(file, Steep.ReadFile(data), true);
            }

            // path will hold the file name
            node.Path = file;

            // get resource locations and create nodes
            List <EntryTreeNode> nodes = new List <EntryTreeNode>();

            using (Stream stream = new FileStream(Helpers.GetTempPath(file), FileMode.Open, FileAccess.Read, FileShare.Read))
            {
                using (BinaryReader reader = new BinaryReader(stream))
                {
                    Helpers.ResourceLocation[] locations = Helpers.LocateResourceIdentifiers(reader);
                    foreach (Helpers.ResourceLocation location in locations)
                    {
                        nodes.Add(new EntryTreeNode {
                            Game         = node.Game,
                            Path         = file,
                            ResourceType = location.Type,
                            Text         = location.Type.ToString(),
                            Type         = EntryTreeNodeType.SUBENTRY
                        });
                    }
                }
            }

            return(nodes);
        }