/// <summary> /// The main entry point for the application. /// </summary> static void Main(string[] args) { using (BlackjackGame game = new BlackjackGame()) { game.Run(); } }
protected override void OnCreate(Bundle bundle) { base.OnCreate(bundle); BlackjackGame.Activity = this; var g = new BlackjackGame(); SetContentView(g.Window); g.Run(); }
public override void FinishedLaunching(UIApplication app) { // Fun begins.. game = new BlackjackGame (); game.Run (); //MediaLibrary lib = new MediaLibrary(); //object result = lib.Playlists; }
public override void FinishedLaunching(UIApplication app) { // Fun begins.. game = new BlackjackGame(); game.Run(); //MediaLibrary lib = new MediaLibrary(); //object result = lib.Playlists; }
protected override void OnCreate(Bundle bundle) { base.OnCreate(bundle); //BlackjackGame.Activity = this; var g = new BlackjackGame(); //SetContentView(g.Window); SetContentView((View)g.Services.GetService(typeof(View))); g.Run(); }
static void Main(string[] args) { try { using (BlackjackGame game = new BlackjackGame()) { game.Run(); } } catch(Exception ex) { Console.WriteLine(ex.ToString()); Console.ReadLine(); } }
static void Main(string[] args) { try { using (BlackjackGame game = new BlackjackGame()) { game.Run(); } } catch (Exception ex) { Console.WriteLine(ex.ToString()); Console.ReadLine(); } }
static void Main() { game = new BlackjackGame(); game.Run (); }
public override void FinishedLaunching(MonoMac.Foundation.NSObject notification) { game = new BlackjackGame(); game.Run (); }
public override void FinishedLaunching(MonoMac.Foundation.NSObject notification) { game = new BlackjackGame(); game.Run(); }
static void Main() { game = new BlackjackGame(); game.Run(); }