Exemple #1
0
        /// <summary>
        /// Initialize Deck, deal the player and dealer hands, and display them.
        /// </summary>
        static void InitializeHands()
        {
            deck.Initialize();

            player.Hand          = deck.DealHand();
            Dealer.HiddenCards   = deck.DealHand();
            Dealer.RevealedCards = new List <Card>();

            // If hand contains two aces, make one Hard.
            if (player.Hand[0].Face == Face.Ace && player.Hand[1].Face == Face.Ace)
            {
                player.Hand[1].Value = 1;
            }

            if (Dealer.HiddenCards[0].Face == Face.Ace && Dealer.HiddenCards[1].Face == Face.Ace)
            {
                Dealer.HiddenCards[1].Value = 1;
            }

            Dealer.RevealCard();

            player.WriteHand();
            Dealer.WriteHand();
        }
Exemple #2
0
        /// <summary>
        /// Handles everything for the round.
        /// </summary>
        static void StartRound()
        {
            Console.Clear();

            if (!TakeBet())
            {
                EndRound(RoundResult.INVALID_BET);
                return;
            }
            Console.Clear();

            InitializeHands();
            TakeActions();

            Dealer.RevealCard();

            Console.Clear();
            player.WriteHand();
            Dealer.WriteHand();

            player.HandsCompleted++;

            if (player.Hand.Count == 0)
            {
                EndRound(RoundResult.SURRENDER);
                return;
            }
            else if (player.GetHandValue() > 21)
            {
                EndRound(RoundResult.PLAYER_BUST);
                return;
            }

            while (Dealer.GetHandValue() <= 16)
            {
                Thread.Sleep(1000);
                Dealer.RevealedCards.Add(deck.DrawCard());

                Console.Clear();
                player.WriteHand();
                Dealer.WriteHand();
            }


            if (player.GetHandValue() > Dealer.GetHandValue())
            {
                player.Wins++;
                if (Casino.IsHandBlackjack(player.Hand))
                {
                    EndRound(RoundResult.PLAYER_BLACKJACK);
                }
                else
                {
                    EndRound(RoundResult.PLAYER_WIN);
                }
            }
            else if (Dealer.GetHandValue() > 21)
            {
                player.Wins++;
                EndRound(RoundResult.PLAYER_WIN);
            }
            else if (Dealer.GetHandValue() > player.GetHandValue())
            {
                EndRound(RoundResult.DEALER_WIN);
            }
            else
            {
                EndRound(RoundResult.PUSH);
            }
        }