Exemple #1
0
 // Token: 0x060124AF RID: 74927 RVA: 0x004B3854 File Offset: 0x004B1A54
 public static void SetUITaskGroupConflict(UIGroup4LowMem group1, UIGroup4LowMem group2)
 {
     ProjectLUITaskRegister.SetUITaskGroupConflict(group1, group2);
 }
Exemple #2
0
 // Token: 0x060124A9 RID: 74921 RVA: 0x004B3800 File Offset: 0x004B1A00
 public LuaExportHelper(ProjectLUITaskRegister owner)
 {
     this.m_owner = owner;
 }
Exemple #3
0
 // Token: 0x060124AE RID: 74926 RVA: 0x004B3848 File Offset: 0x004B1A48
 public static void RegisterUITask(string name, UIGroup4LowMem group)
 {
     ProjectLUITaskRegister.RegisterUITask(name, group);
 }
Exemple #4
0
 // Token: 0x0601249F RID: 74911 RVA: 0x004B2C78 File Offset: 0x004B0E78
 private void RegisterUITasksForLowMem()
 {
     if (!BJLuaObjHelper.IsSkipLuaHotfix && this.TryInitHotFix("") && this.m_RegisterUITasksForLowMem_hotfix != null)
     {
         this.m_RegisterUITasksForLowMem_hotfix.call(new object[]
         {
             this
         });
         return;
     }
     BJLuaObjHelper.IsSkipLuaHotfix = false;
     Debug.Log("ProjectLUITaskRegister.RegisterUITasksForLowMem");
     ProjectLUITaskRegister.RegisterUITask("LoginUITask", UIGroup4LowMem.Login);
     ProjectLUITaskRegister.RegisterUITask("ReloginUITask", UIGroup4LowMem.ReLogin);
     ProjectLUITaskRegister.RegisterUITask("PreloadUITask", UIGroup4LowMem.Preload);
     ProjectLUITaskRegister.RegisterUITask("CommonUITask", UIGroup4LowMem.Common);
     ProjectLUITaskRegister.RegisterUITask("InviteNotifyUITask", UIGroup4LowMem.Common);
     ProjectLUITaskRegister.RegisterUITask("NoticeUITask", UIGroup4LowMem.Common);
     ProjectLUITaskRegister.RegisterUITask("ChatUITask", UIGroup4LowMem.Common);
     ProjectLUITaskRegister.RegisterUITask("UserGuideUITask", UIGroup4LowMem.Common);
     ProjectLUITaskRegister.RegisterUITask("UserGuideDialogUITask", UIGroup4LowMem.Common);
     ProjectLUITaskRegister.RegisterUITask("PlayerSettingUITask", UIGroup4LowMem.Common);
     ProjectLUITaskRegister.RegisterUITask("PlayerLevelUpUITask", UIGroup4LowMem.Common);
     ProjectLUITaskRegister.RegisterUITask("PlayerSimpleInfoUITask", UIGroup4LowMem.Common);
     ProjectLUITaskRegister.RegisterUITask("BusinessCardUITask", UIGroup4LowMem.Common);
     ProjectLUITaskRegister.RegisterUITask("ChestUITask", UIGroup4LowMem.Common);
     ProjectLUITaskRegister.RegisterUITask("GetRewardGoodsUITask", UIGroup4LowMem.Common);
     ProjectLUITaskRegister.RegisterUITask("InstructionUITask", UIGroup4LowMem.Common);
     ProjectLUITaskRegister.RegisterUITask("RewardGoodsDescUITask", UIGroup4LowMem.Common);
     ProjectLUITaskRegister.RegisterUITask("VoiceRecordUITask", UIGroup4LowMem.Common);
     ProjectLUITaskRegister.RegisterUITask("HeroSkinChangeUITask", UIGroup4LowMem.Common);
     ProjectLUITaskRegister.RegisterUITask("StoreSoldierSkinDetailUITask", UIGroup4LowMem.Common);
     ProjectLUITaskRegister.RegisterUITask("WorldUITask", UIGroup4LowMem.World);
     ProjectLUITaskRegister.RegisterUITask("WorldEventMissionUITask", UIGroup4LowMem.World);
     ProjectLUITaskRegister.RegisterUITask("BuyEnergyUITask", UIGroup4LowMem.World);
     ProjectLUITaskRegister.RegisterUITask("EnergyStatusUITask", UIGroup4LowMem.World);
     ProjectLUITaskRegister.RegisterUITask("GetPathUITask", UIGroup4LowMem.World);
     ProjectLUITaskRegister.RegisterUITask("MonthCardInfoUITask", UIGroup4LowMem.World);
     ProjectLUITaskRegister.RegisterUITask("DialogUITask", UIGroup4LowMem.World);
     ProjectLUITaskRegister.RegisterUITask("GoddessDialogUITask", UIGroup4LowMem.World);
     ProjectLUITaskRegister.RegisterUITask("HeroListUITask", UIGroup4LowMem.Hero);
     ProjectLUITaskRegister.RegisterUITask("HeroJobTransferUITask", UIGroup4LowMem.Hero);
     ProjectLUITaskRegister.RegisterUITask("HeroCommentUITask", UIGroup4LowMem.Hero);
     ProjectLUITaskRegister.RegisterUITask("EquipmentDepotUITask", UIGroup4LowMem.Hero);
     ProjectLUITaskRegister.RegisterUITask("EquipmentForgeUITask", UIGroup4LowMem.Hero);
     ProjectLUITaskRegister.RegisterUITask("BagListUITask", UIGroup4LowMem.World);
     ProjectLUITaskRegister.RegisterUITask("BagFullUITask", UIGroup4LowMem.World);
     ProjectLUITaskRegister.RegisterUITask("MissionUITask", UIGroup4LowMem.Mission);
     ProjectLUITaskRegister.RegisterUITask("SelectCardUITask", UIGroup4LowMem.SelectCard);
     ProjectLUITaskRegister.RegisterUITask("HeroBreakEffectUITask", UIGroup4LowMem.Hero);
     ProjectLUITaskRegister.RegisterUITask("HeroBreakRarityUpUITask", UIGroup4LowMem.Hero);
     ProjectLUITaskRegister.RegisterUITask("StoreUITask", UIGroup4LowMem.World);
     ProjectLUITaskRegister.RegisterUITask("FriendUITask", UIGroup4LowMem.Friend);
     ProjectLUITaskRegister.RegisterUITask("FettersUITask", UIGroup4LowMem.Fetters);
     ProjectLUITaskRegister.RegisterUITask("DrillUITask", UIGroup4LowMem.Drill);
     ProjectLUITaskRegister.RegisterUITask("HeroSoldierSkinUITask", UIGroup4LowMem.Hero);
     ProjectLUITaskRegister.RegisterUITask("GuildUITask", UIGroup4LowMem.Guild);
     ProjectLUITaskRegister.RegisterUITask("GuildManagementUITask", UIGroup4LowMem.Guild);
     ProjectLUITaskRegister.RegisterUITask("GuildGameListUITask", UIGroup4LowMem.Guild);
     ProjectLUITaskRegister.RegisterUITask("GuildRaidUITask", UIGroup4LowMem.Guild);
     ProjectLUITaskRegister.RegisterUITask("GuildMassiveCombatUITask", UIGroup4LowMem.Guild);
     ProjectLUITaskRegister.RegisterUITask("GuildStoreUITask", UIGroup4LowMem.Guild);
     ProjectLUITaskRegister.RegisterUITask("NormalItemBuyUITask", UIGroup4LowMem.Guild);
     ProjectLUITaskRegister.RegisterUITask("RiftUITask", UIGroup4LowMem.Rift);
     ProjectLUITaskRegister.RegisterUITask("BattleLevelInfoUITask", UIGroup4LowMem.World);
     ProjectLUITaskRegister.RegisterUITask("RaidLevelUITask", UIGroup4LowMem.World);
     ProjectLUITaskRegister.RegisterUITask("HeroDungeonUITask", UIGroup4LowMem.Fetters);
     ProjectLUITaskRegister.RegisterUITask("UnchartedUITask", UIGroup4LowMem.Uncharted);
     ProjectLUITaskRegister.RegisterUITask("ThearchyUITask", UIGroup4LowMem.Uncharted);
     ProjectLUITaskRegister.RegisterUITask("AnikiUITask", UIGroup4LowMem.Uncharted);
     ProjectLUITaskRegister.RegisterUITask("TreasureMapUITask", UIGroup4LowMem.Uncharted);
     ProjectLUITaskRegister.RegisterUITask("MemoryCorridorUITask", UIGroup4LowMem.Uncharted);
     ProjectLUITaskRegister.RegisterUITask("HeroTrainningUITask", UIGroup4LowMem.Uncharted);
     ProjectLUITaskRegister.RegisterUITask("HeroPhantomUITask", UIGroup4LowMem.Uncharted);
     ProjectLUITaskRegister.RegisterUITask("CooperateBattleUITask", UIGroup4LowMem.Uncharted);
     ProjectLUITaskRegister.RegisterUITask("UnchartedScoreUITask", UIGroup4LowMem.Uncharted);
     ProjectLUITaskRegister.RegisterUITask("ClimbTowerUITask", UIGroup4LowMem.Uncharted);
     ProjectLUITaskRegister.RegisterUITask("ClimbTowerLevelInfoUITask", UIGroup4LowMem.Uncharted);
     ProjectLUITaskRegister.RegisterUITask("ClimbTowerRaidUITask", UIGroup4LowMem.Uncharted);
     ProjectLUITaskRegister.RegisterUITask("TeamUITask", UIGroup4LowMem.Uncharted);
     ProjectLUITaskRegister.RegisterUITask("TeamRoomInfoUITask", UIGroup4LowMem.World);
     ProjectLUITaskRegister.RegisterUITask("TeamRoomInviteUITask", UIGroup4LowMem.World);
     ProjectLUITaskRegister.RegisterUITask("ArenaSelectUITask", UIGroup4LowMem.Arena);
     ProjectLUITaskRegister.RegisterUITask("ArenaUITask", UIGroup4LowMem.Arena);
     ProjectLUITaskRegister.RegisterUITask("ArenaDefendUITask", UIGroup4LowMem.Arena);
     ProjectLUITaskRegister.RegisterUITask("OpenServiceActivityUITask", UIGroup4LowMem.Activity);
     ProjectLUITaskRegister.RegisterUITask("ActivityUITask", UIGroup4LowMem.Activity);
     ProjectLUITaskRegister.RegisterUITask("RaffleUITask", UIGroup4LowMem.Activity);
     ProjectLUITaskRegister.RegisterUITask("PlayerInfoUITask", UIGroup4LowMem.World);
     ProjectLUITaskRegister.RegisterUITask("MailUITask", UIGroup4LowMem.World);
     ProjectLUITaskRegister.RegisterUITask("WaitPVPInviteUITask", UIGroup4LowMem.World);
     ProjectLUITaskRegister.RegisterUITask("RankingUITask", UIGroup4LowMem.World);
     ProjectLUITaskRegister.RegisterUITask("SignUITask", UIGroup4LowMem.World);
     ProjectLUITaskRegister.RegisterUITask("TestUITask", UIGroup4LowMem.World);
     ProjectLUITaskRegister.RegisterUITask("ActivityNoticeUITask", UIGroup4LowMem.World);
     ProjectLUITaskRegister.RegisterUITask("ARUITask", UIGroup4LowMem.World);
     ProjectLUITaskRegister.RegisterUITask("ArchiveUITask", UIGroup4LowMem.World);
     ProjectLUITaskRegister.RegisterUITask("BattleUITask", UIGroup4LowMem.Battle);
     ProjectLUITaskRegister.RegisterUITask("BattleResultUITask", UIGroup4LowMem.Battle);
     ProjectLUITaskRegister.RegisterUITask("BattleResultScoreUITask", UIGroup4LowMem.Battle);
     ProjectLUITaskRegister.RegisterUITask("BattleLoseUITask", UIGroup4LowMem.Battle);
     ProjectLUITaskRegister.RegisterUITask("BattleReportEndUITask", UIGroup4LowMem.Battle);
     ProjectLUITaskRegister.RegisterUITask("BattleDialogUITask", UIGroup4LowMem.Battle);
     ProjectLUITaskRegister.RegisterUITask("AppScoreUITask", UIGroup4LowMem.Battle);
     ProjectLUITaskRegister.SetUITaskGroupConflict(UIGroup4LowMem.Login, UIGroup4LowMem.Common);
     ProjectLUITaskRegister.SetUITaskGroupConflict(UIGroup4LowMem.Login, UIGroup4LowMem.World);
     ProjectLUITaskRegister.SetUITaskGroupConflict(UIGroup4LowMem.Login, UIGroup4LowMem.Battle);
     ProjectLUITaskRegister.SetUITaskGroupConflict(UIGroup.World, UIGroup.Battle);
     UIGroup4LowMem[] array = new UIGroup4LowMem[]
     {
         UIGroup4LowMem.Hero,
         UIGroup4LowMem.SelectCard,
         UIGroup4LowMem.Mission,
         UIGroup4LowMem.Drill,
         UIGroup4LowMem.Fetters,
         UIGroup4LowMem.Rift,
         UIGroup4LowMem.Arena,
         UIGroup4LowMem.Uncharted,
         UIGroup4LowMem.Activity,
         UIGroup4LowMem.Friend
     };
     foreach (UIGroup4LowMem group in array)
     {
         ProjectLUITaskRegister.SetUITaskGroupConflict(UIGroup4LowMem.Battle, group);
     }
     for (int j = 0; j < array.Length; j++)
     {
         for (int k = 0; k < array.Length; k++)
         {
             if (array[j] != array[k])
             {
                 ProjectLUITaskRegister.SetUITaskGroupConflict(array[j], array[k]);
             }
         }
     }
 }