public LibsnesApi(string dllPath) { InstanceName = "libsneshawk_" + Guid.NewGuid().ToString(); var pipeName = InstanceName; mmf = MemoryMappedFile.CreateNew(pipeName, 1024 * 1024); mmva = mmf.CreateViewAccessor(); mmva.SafeMemoryMappedViewHandle.AcquirePointer(ref mmvaPtr); pipe = new NamedPipeServerStream(pipeName, PipeDirection.InOut, 1, PipeTransmissionMode.Byte, PipeOptions.None, 1024 * 1024, 1024); instanceDll = new InstanceDll(dllPath); var dllinit = (DllInit)Marshal.GetDelegateForFunctionPointer(instanceDll.GetProcAddress("DllInit"), typeof(DllInit)); dllinit(pipeName); //TODO - start a thread to wait for process to exit and gracefully handle errors? how about the pipe? pipe.WaitForConnection(); rbuf = new IPCRingBuffer(); wbuf = new IPCRingBuffer(); rbuf.Allocate(1024); wbuf.Allocate(1024); rbufstr = new IPCRingBufferStream(rbuf); wbufstr = new IPCRingBufferStream(wbuf); rstream = new SwitcherStream(); wstream = new SwitcherStream(); rstream.SetCurrStream(pipe); wstream.SetCurrStream(pipe); brPipe = new BinaryReader(rstream); bwPipe = new BinaryWriter(wstream); WritePipeMessage(eMessage.eMessage_SetBuffer); bwPipe.Write(1); WritePipeString(rbuf.Id); WritePipeMessage(eMessage.eMessage_SetBuffer); bwPipe.Write(0); WritePipeString(wbuf.Id); bwPipe.Flush(); }
public LibRetro(string modulename) { dll = new InstanceDll(modulename); if (!ConnectAllEntryPoints()) { dll.Dispose(); throw new Exception("ConnectAllEntryPoints() failed. The console may contain more details."); } }