public override void OnInspectorGUI() { var referencesObjectBase = target as ReferencesObjectBase; string referenceCountLabel = string.Format("{0} references of <{1}>", referencesObjectBase.ReferenceCount, referencesObjectBase.ReferencedType.Name); EditorGUILayout.LabelField(referenceCountLabel, EditorStyles.centeredGreyMiniLabel); using (Horizontal.Do()) { using (LabelWidth.Do(72.0f)) { SerializedProperty rootFolderProperty = serializedObject.GetMemberProperty <ReferencesBase>(r => r.rootFolder); EditorGUILayout.PropertyField(rootFolderProperty); } if (GUILayout.Button("Update References", EditorStyles.miniButton, GUILayout.Width(108.0f))) { referencesObjectBase.UpdateReferences(); serializedObject.ApplyModifiedProperties(); } } if (referencesObjectBase.ContainsNullReference) { Rect warningRect = GUILayoutUtility.GetRect(GUIContent.none, EditorStyles.label); GUI.Box(warningRect, GUIContent.none); var style = new GUIStyle(EditorStyles.centeredGreyMiniLabel); style.normal.textColor = Color.red; GUI.Label(warningRect, "Null references found! Please, update the references.", style); } }
/// <summary> /// Internal method. Do not touch it. /// </summary> /// <param name="host"></param> public override void NodeUI(GraphGUI host) { EditorGUI.BeginChangeCheck(); using (LabelWidth.Do(84.0f)) { OnShowNode(host); } var editorGraph = graph as EditorGraph; if (EditorGUI.EndChangeCheck() && editorGraph != null) { editorGraph.controller.OnNodeChanged(this); } }
public override void OnGUI(Rect position, SerializedProperty property, GUIContent label) { PropertyDrawerHelper.LoadAttributeTooltip(this, label); // Bugged Unity... hacks :( if (!property.type.StartsWith("Modifiable")) { return; } Rect labelPosition = position.Left(EditorGUIUtility.labelWidth); Rect fieldsPosition = position.Right(-EditorGUIUtility.labelWidth); Rect originalPosition = fieldsPosition.Left(fieldsPosition.width * 0.5f); Rect modifiedPosition = fieldsPosition.Right(-fieldsPosition.width * 0.5f); EditorGUI.LabelField(labelPosition, label); SerializedProperty originalValue = property.GetMemberProperty <ModifiableInt>(m => m.OriginalValue); SerializedProperty modifiedValue = property.GetMemberProperty <ModifiableInt>(m => m.ModifiedValue); bool modified; using (LabelWidth.Do(56.0f)) using (IndentLevel.Do(0)) { EditorGUI.BeginChangeCheck(); EditorGUI.PropertyField(originalPosition, originalValue, new GUIContent("Original")); modified = EditorGUI.EndChangeCheck(); using (DisabledGroup.Do(true)) { EditorGUI.PropertyField(modifiedPosition, modifiedValue, new GUIContent("Modified")); } } if (modified) { originalValue.serializedObject.ApplyModifiedProperties(); modifiedValue.serializedObject.ApplyModifiedProperties(); var modifiable = SerializedPropertyHelper.GetValue(fieldInfo, property) as IModifiable; modifiable.UpdateModifiedValues(); originalValue.serializedObject.Update(); modifiedValue.serializedObject.Update(); } }
public override void OnGUI(Rect position, SerializedProperty property, GUIContent label) { PropertyDrawerHelper.LoadAttributeTooltip(this, label); // Bugged Unity... hacks :( if (!property.type.EndsWith("Bounds")) { return; } Rect labelPosition = new Rect(position); Rect minPosition = new Rect(position); Rect maxPosition = new Rect(position); labelPosition.width = EditorGUIUtility.labelWidth; minPosition.x = labelPosition.xMax; minPosition.width = (minPosition.width - labelPosition.width) * 0.5f; maxPosition.x = labelPosition.xMax + minPosition.width; maxPosition.width = minPosition.width; EditorGUI.LabelField(labelPosition, label); SerializedProperty max = property.GetMemberProperty <IntRange>(b => b.Max); SerializedProperty min = property.GetMemberProperty <IntRange>(b => b.Min); using (LabelWidth.Do(32.0f)) using (IndentLevel.Do(0)) { EditorGUI.BeginChangeCheck(); DelayedPropertyField(minPosition, min); DelayedPropertyField(maxPosition, max); if (EditorGUI.EndChangeCheck()) { min.serializedObject.ApplyModifiedProperties(); max.serializedObject.ApplyModifiedProperties(); var validatable = SerializedPropertyHelper.GetValue(fieldInfo, property) as IValidatable; validatable.Validate(); min.serializedObject.Update(); max.serializedObject.Update(); } } }
private void DrawAnimationListElement(Rect rect, int index, bool isActive, bool isFocused) { AnimationClip animation = animations[index]; Undo.RecordObject(animation, "AnimatorControllerEditor"); EditorGUI.BeginChangeCheck(); using (LabelWidth.Do(24.0f)) { animation.name = EditorGUI.DelayedTextField(rect, animationIconGuiContent, animation.name); } if (EditorGUI.EndChangeCheck()) { AssetDatabase.SaveAssets(); LoadAnimationList(); EditorUtility.SetDirty(animation); } }
public override void OnGUI(Rect position, SerializedProperty property, GUIContent label) { PropertyDrawerHelper.LoadAttributeTooltip(this, label); var referencesBase = SerializedPropertyHelper.GetValue(fieldInfo, property) as ReferencesBase; Rect labelRect; Rect referenceCountRect = position.Row(0) .Left(EditorGUIUtility.labelWidth, out labelRect); Rect buttonRect; Rect rootFolderRect = position.Row(1).Right(-14.0f) .Right(108.0f, out buttonRect); if (referencesBase.ContainsNullReference) { Rect warningRect = position.Row(2).Right(-14.0f); GUI.Box(warningRect, GUIContent.none); var style = new GUIStyle(EditorStyles.centeredGreyMiniLabel); style.normal.textColor = Color.red; GUI.Label(warningRect, "Null references found! Please, update the references.", style); } EditorGUI.LabelField(labelRect, label); string referenceCountLabel = string.Format("{0} references of <{1}>", referencesBase.ReferenceCount, referencesBase.ReferencedType.Name); EditorGUI.LabelField(referenceCountRect, referenceCountLabel, EditorStyles.centeredGreyMiniLabel); using (LabelWidth.Do(72.0f)) { SerializedProperty rootFolderProperty = property.GetMemberProperty <ReferencesBase>(r => r.rootFolder); EditorGUI.PropertyField(rootFolderRect, rootFolderProperty); } if (GUI.Button(buttonRect, "Update References", EditorStyles.miniButton)) { referencesBase.UpdateReferences(); property.serializedObject.ApplyModifiedProperties(); } }
public override void OnGUI(Rect position, SerializedProperty property, GUIContent label) { PropertyDrawerHelper.LoadAttributeTooltip(this, label); property.serializedObject.Update(); var nameProperty = property.GetMemberProperty <TweenShaderProperty>(p => p.name); var typeProperty = property.GetMemberProperty <TweenShaderProperty>(p => p.type); var curveProperty = property.GetMemberProperty <TweenShaderProperty>(p => p.curve); var fromProperty = property.GetMemberProperty <TweenShaderProperty>(p => p.from); var toProperty = property.GetMemberProperty <TweenShaderProperty>(p => p.to); var mainRow = position.Row(0); var fromRect = position.Row(1).Right(-FromToPadding); var toRect = position.Row(2).Right(-FromToPadding); Rect nameRect, typeRect, curveRect; nameRect = mainRow.Right(CurveWidth, out curveRect).Right(TypeWidth, out typeRect); var tweenShader = property.serializedObject.targetObject as TweenShader; var targetRenderer = tweenShader.targetRenderer; if (targetRenderer == null) { nameProperty.stringValue = EditorGUI.TextField(nameRect, nameProperty.stringValue); typeProperty.enumValueIndex = EditorGUI.Popup(typeRect, typeProperty.enumValueIndex, typeProperty.enumDisplayNames); } else { TweenShaderPropertiesCache cache; if (!propertiesCache.TryGetValue(targetRenderer, out cache)) { cache = new TweenShaderPropertiesCache(); propertiesCache.Add(targetRenderer, cache); } cache.UpdateProperties(tweenShader); int index = System.Array.IndexOf(cache.propertyNameOptions, nameProperty.stringValue); index = EditorGUI.Popup(nameRect, index, cache.propertyNameOptions); nameProperty.stringValue = cache.properties[index].name; typeProperty.enumValueIndex = ( int )cache.properties[index].type; using (DisabledGroup.Do(true)) { EditorGUI.Popup(typeRect, typeProperty.enumValueIndex, typeProperty.enumDisplayNames); } } EditorGUI.PropertyField(curveRect, curveProperty, GUIContent.none); using (LabelWidth.Do(FromToLabelWidth)) { Vector4 fromVector = fromProperty.vector4Value; Vector4 toVector = toProperty.vector4Value; var type = (TweenShaderProperty.Type)typeProperty.enumValueIndex; switch (type) { case TweenShaderProperty.Type.Float: fromVector.x = EditorGUI.FloatField(fromRect, fromLabel, fromVector.x); fromProperty.vector4Value = fromVector; toVector.x = EditorGUI.FloatField(toRect, toLabel, toVector.x); toProperty.vector4Value = toVector; break; case TweenShaderProperty.Type.Vector: float labelWidth = EditorGUIUtility.labelWidth; EditorGUI.LabelField(fromRect.Left(labelWidth), fromLabel); fromVector = EditorGUI.Vector4Field(fromRect.Right(-labelWidth).Row(0), "", fromVector); fromProperty.vector4Value = fromVector; EditorGUI.LabelField(toRect.Left(labelWidth), toLabel); toVector = EditorGUI.Vector4Field(toRect.Right(-labelWidth).Row(0), "", toVector); toProperty.vector4Value = toVector; break; case TweenShaderProperty.Type.Color: fromVector = EditorGUI.ColorField(fromRect, fromLabel, fromVector, true, true, true, colorPickerConfig); fromProperty.vector4Value = fromVector; toVector = EditorGUI.ColorField(toRect, toLabel, toVector, true, true, true, colorPickerConfig); toProperty.vector4Value = toVector; break; } } property.serializedObject.ApplyModifiedProperties(); }