Exemple #1
0
        private IEnumerator UpdateTweenCoroutine(TweenShader tweenShader)
        {
            while (true)
            {
                updateMethod.Invoke(tweenShader, emptyArgs);
                SceneView.RepaintAll();

                if (!tweenShader.duration.IsRunning)
                {
                    break;
                }

                yield return(null);
            }

            playCoroutine.Stop();
            playCoroutine = null;

            tweenShader.enabled = wasTweenEnabled;
        }
Exemple #2
0
 /// <summary>
 /// Start an editor coroutine.
 /// </summary>
 /// <param name="routine"></param>
 /// <returns></returns>
 public static EditorCoroutine Start( IEnumerator routine )
 {
     EditorCoroutine coroutine = new EditorCoroutine( routine );
     coroutine.Start();
     return coroutine;
 }