void Start() { ToolbarControl.RegisterMod(Biomatic.MODID, Biomatic.MODNAME); if (Instance != null) { // Reloading of GameDatabase causes another copy of addon to spawn at next opportunity. Suppress it. // see: https://forum.kerbalspaceprogram.com/index.php?/topic/7542-x/&do=findComment&comment=3574980 Destroy(gameObject); return; } Instance = this; DontDestroyOnLoad(gameObject); }
void Destroy() { Instance = null; }