private void binToE() { StringBuilder bintoeCommand = new StringBuilder(); //insert file and folder paths into conversion command bintoeCommand.Append("\"" + bin2ePath + "\""); bintoeCommand.Append(" "); bintoeCommand.Append("\"" + objLocation + objFileName + "\""); bintoeCommand.Append(" "); bintoeCommand.Append("\"" + newObjLocation + obj_e_FileName + "\""); RunCommand.Execute(bintoeCommand.ToString()); Thread.Sleep(50); //Wait 50ms to give the above time to run if (File.Exists(newObjLocation + objFileName)) { File.Delete(newObjLocation + objFileName); } }
private void convertObject() { //Ensure res dir matches game dir if 'auto set' is checked if (chkAutoSetResourceDir.Checked) { AddToComboBox.UpdateItems(cbGameDir.Text, cbResDir); } //Ensure conv tex dir matches obj dir if checkbox is selected if (chkConvTexInObjDir.Checked) { AddToComboBox.UpdateItems(cbConvObjDir.Text, cbConvTexDir); } errorCheck(); modelExtracted = false; //initialise value ObjectType obType = getObjectType(cbObjModel.Text); string modelFolder = "obj"; //obj or mesh, depending on object type if (obType == ObjectType.Mesh) { modelFolder = "mesh"; } if (checkList.Count == 0) //checks that relevant things have been filled in, but not if they're any good. { if (openCRFs(obType) && checkWriteAccess()) //checks that conversion can probably be done. { string shortName = Path.GetFileName(cbObjModel.Text).Trim(); string chosenModelPath = findModelFile(cbObjModel.Text, modelFolder, shortName); if (chosenModelPath != "") { string noExt = Path.GetFileNameWithoutExtension(shortName); string eFilePath = Path.Combine(cbConvObjDir.Text, noExt + ".e"); if (chosenModelPath.ToLower().EndsWith(".bin")) { string binToECommand = "\"" + cbBintoE.Text + "\" \"" + chosenModelPath + "\" \"" + eFilePath + "\""; RunCommand.Execute(binToECommand); } else { File.Copy(chosenModelPath, eFilePath, true); } if (modelExtracted) { File.Delete(chosenModelPath); //delete source file if it was extracted from a CRF. } if (checkEFile(eFilePath)) { if (!chkNoTextures.Checked) { convertETextures(eFilePath, modelFolder); } editEFile(eFilePath); if (rdo3dsConv.Checked) { string eto3dsCommand = generate3dsCommand(eFilePath); RunCommand.Execute(eto3dsCommand); File.Delete(eFilePath); } } else { MessageBox.Show(".e file not created or bintoe failed.", "Error", MessageBoxButtons.OK, MessageBoxIcon.Stop); } } else { MessageBox.Show(cbObjModel.Text + " cannot be found.", "Error", MessageBoxButtons.OK, MessageBoxIcon.Stop); } } } else { StringBuilder sB = new StringBuilder(); foreach (string error in checkList) { sB.AppendLine(error); } MessageBox.Show(sB.ToString(), "Errors", MessageBoxButtons.OK, MessageBoxIcon.Stop); } }