MouseDown() public méthode

public MouseDown ( int x, int y ) : bool
x int
y int
Résultat bool
Exemple #1
0
 public void MouseDown(int x, int y, int whichButton)
 {
     if (whichButton != 1)
     {
         return;
     }
     if (_generatingGalaxy)
     {
         return;
     }
     if (_showingSelection)
     {
         _raceSelection.MouseDown(x, y);
         return;
     }
     if (_playerRaceDescription.MouseDown(x, y))
     {
         return;
     }
     if (_galaxyComboBox.MouseDown(x, y))
     {
         return;
     }
     if (_difficultyComboBox.MouseDown(x, y))
     {
         return;
     }
     if (_playerEmperorName.MouseDown(x, y))
     {
         return;
     }
     if (_playerHomeworldName.MouseDown(x, y))
     {
         return;
     }
     if (_playerRaceButton.MouseDown(x, y))
     {
         return;
     }
     for (int i = 0; i < _numericUpDownAI.Value; i++)
     {
         if (_AIRaceButtons[i].MouseDown(x, y))
         {
             return;
         }
     }
     if (_okButton.MouseDown(x, y))
     {
         return;
     }
     if (_cancelButton.MouseDown(x, y))
     {
         return;
     }
     _numericUpDownAI.MouseDown(x, y);
 }