/// <summary> /// Nullify this instance. /// </summary> private void nullify() { robot = null; hb = null; bg = null; paint = null; anim = null; hAnim = null; currentCharacterSprite = null; System.GC.Collect(); }
public GameScreen(IGame game) : base(game) { //Initialize game-objects bg = new Background(0, 0, PictureManager.Pictures["background"] as AndroidImage, robot); robot = new Robot (0, 0); hb = new Heliboy (340, 360, bg, robot); addCharacterAnimations (); addHeliboyAnimations (); currentCharacterSprite = anim.Image; loadMap (); initializePaint (); initializeButtons (); }
public GameScreen(IGame game) : base(game) { //Initialize game-objects bg = new Background(0, 0, PictureManager.Pictures["background"] as AndroidImage, robot); robot = new Robot(0, 0); hb = new Heliboy(340, 360, bg, robot); addCharacterAnimations(); addHeliboyAnimations(); currentCharacterSprite = anim.Image; loadMap(); initializePaint(); initializeButtons(); }
/// <summary> /// Nullify this instance. /// </summary> private void nullify() { robot = null; hb = null; bg = null; paint = null; anim = null; hAnim = null; currentCharacterSprite = null; System.GC.Collect (); }