public static void Paths(Bee bees) { string path = "p: "; foreach (UInt32 vertex in bees.path) { path += vertex.ToString() + " "; } Console.WriteLine(path); Console.WriteLine(); }
public static void CheckBestBee(Bee bee) { List <UInt32> p = bee.path; p.Sort(); string lista = "p: "; foreach (UInt32 node in bee.path) { lista += node.ToString() + " "; } Console.WriteLine(lista); }
public static void Solve(Graph graph, UInt32 bees, UInt32 iterations, int steps) { /*List<UInt32> bestPath = new List<UInt32>(); * double newPath = 0; * * * * for (int k = 0; k < graph.dimension; k++) * { * bestPath.Add((UInt32)k); * } * double bestPathLength = graph.CalculateRouteLength(bestPath); * Console.WriteLine("Best path is: " + bestPathLength); * //Values.toFile.Add("-First best-" + 0 + "-" + bestPathLength); * Values.AddNewValues(0, bestPathLength);*/ double bestPath; for (int i = 0; i < iterations; i++) { Bee[] hive = new Bee[bees]; Bee bestBee = new Bee(graph); for (int b = 0; b < hive.Length; b++) { hive[b] = new Bee(graph); } int epochs = 0; while (!bestBee.IsComplete(graph)) { //forward int h = 0; foreach (Bee bee in hive) { bee.ChooseNextNode(steps, graph, rand); //Console.WriteLine("Bee nr {0} path count {1}", h, bee.path.Count); h++; } //backward hive = hive.OrderBy(c => c.pathValue).ToArray(); bestBee = hive[0]; double cMax = hive[0].pathValue; double cMin = hive[hive.Length - 1].pathValue; List <Bee> recruiters = new List <Bee>(); foreach (Bee bee in hive) { double ob = (cMax - bee.pathValue) / (cMax - cMin); double probs = Math.Pow(Math.E, (-(1 - ob) / (bee.path.Count * 0.01))); double r = rand.NextDouble(); if (r > probs) { bee.ChangeStatus(true); recruiters.Add(bee); } else { bee.ChangeStatus(false); } } if (recruiters.Count == 0) { //int l = hive.Length / 3; for (int l = 0; l < hive.Length; l++) { hive[l].ChangeStatus(true); recruiters.Add(hive[l]); } } double divider = 0; List <double> pr = new List <double>(); foreach (Bee bee in recruiters) { divider += (cMax - bee.pathValue) / (cMax - cMin); } foreach (Bee bee in recruiters) { pr.Add((cMax - bee.pathValue) / (cMax - cMin) / divider); } List <double> cumulativeProbs = new List <double>(); for (int x = 0; x < pr.Count; x++) { double cumPr = 0; for (int y = x + 1; y < pr.Count; y++) { cumPr += pr[y]; cumulativeProbs.Add(cumPr); } } foreach (Bee bee in hive) { if (!bee.status) { double rndm = rand.NextDouble(); Bee selectedBee = new Bee(graph); selectedBee = recruiters[0]; for (int k = 0; k < cumulativeProbs.Count; k++) { if (rndm < cumulativeProbs[k]) { selectedBee = recruiters[k]; break; } } //bee.path.Clear(); bee.SetPath(selectedBee.path); bee.ChangeStatus(true); } } //Console.WriteLine("-----{0}", bestBee.path.Count); epochs++; if (bestBee.IsComplete(graph)) { //CheckBestBee(bestBee); //Console.WriteLine("Solve in {0} epochs", epochs); Console.WriteLine("--Best path in iteration {0} is: {1}", i, bestBee.pathValue); Values.AddNewValues(i, bestBee.pathValue); //Console.WriteLine(); } } bestBee = new Bee(graph); for (int l = 0; l < hive.Length; l++) { hive[l] = new Bee(graph); } } }