public int Initialize(Cryptography ex_cryptography, FileTransfering ex_filetransfering, FileSystem ex_filesystem, UDPServer ex_server, GetLogic ex_getlogic, Transactions ex_transactions, bool ex_debug) { cryptography = ex_cryptography; debug = ex_debug; filesystem = ex_filesystem; filetransfering = ex_filetransfering; getlogic = ex_getlogic; server = ex_server; transactions = ex_transactions; //window.WriteLine("class Blocks: initialized"); return(1); }
public int Initialize(UDPServer main_server, FileSystem main_directory, FileTransfering main_filetransfering, Cryptography main_cryptography, Blocks main_blocks, Transactions main_transactions, Updating main_update, GetLogic ex_getlogic, AdminClass main_admin, bool main_debug) { debug = main_debug; directory = main_directory; cryptography = main_cryptography; update = main_update; admin = main_admin; blocks = main_blocks; transactions = main_transactions; getlogic = ex_getlogic; adminlogic = new AdminLogic(directory, socket, window, update, admin); //window.WriteLine("class UDPServer: initialized"); return(1); }