Exemple #1
0
        public void Draw(GameTime gameTime)
        {
            //draw current page

            BeatShift.graphics.GraphicsDevice.BlendState = BlendState.AlphaBlend;
            BeatShift.graphics.GraphicsDevice.Viewport   = Viewports.fullViewport;
            Rectangle viewArea = new Rectangle(0, 0, BeatShift.graphics.GraphicsDevice.Viewport.Width, BeatShift.graphics.GraphicsDevice.Viewport.Height);

            BeatShift.spriteBatch.Begin();

            //Draw background if DrawBackground boolean not overridden.
            if (DrawBackground)
            {
                BeatShift.spriteBatch.Draw(GameTextures.MenuBackgroundBlue, viewArea, Color.White);
            }

            currentPage.Draw(viewArea);

            BeatShift.spriteBatch.End();

            currentPage.otherDraw();


            //Return display State
            BeatShift.graphics.GraphicsDevice.BlendState = BlendState.Opaque;
        }