public void ReturnToTitle() { if (m_gameLogic != null) { Object.Destroy(m_gameLogic.gameObject); m_gameLogic = null; UIManager.Instance.PopScreen(); } UIManager.Instance.OpenScreen("mg_bc_TitleScreen", toShowDarkMask: false, null, null); }
internal void SetLogic(mg_bc_GameLogic _logic) { m_gameLogic = _logic; m_gameLogic.Initialize(); }