public MultiPlayerViewModel() { db = 0; players = new List <Gamer>(); chars = CharacterGen.GetCharacters(); selected = chars[db]; jumpk = Key.Up; leftk = Key.Left; rightk = Key.Right; buf = Key.Space; }
public SinglePlayerViewModel() { db = 0; //alap karakter chars = CharacterGen.GetCharacters(); //karakterek lekérése selected = chars[db]; //kiválasztott karakter }