/* * Display - Shows the dialog */ public static ModeSelection Display() { ModeDialogForm dialog = new ModeDialogForm(); dialog.ShowDialog(); return(dialog.Selection); }
/* * Constructor */ public MainForm() { InitializeComponent(); // Get game & shooting mode ModeSelection selection = ModeDialogForm.Display(); // Start game if (!selection.cancelClicked) { game = new Game(selection.watchGame, selection.shotMode); CenterToScreen(); } }