Exemple #1
0
 private void OnSaveCompleted(Error createPrefabError, AssetItem[] result, bool userAction)
 {
     Editor.IsBusy = false;
     m_projectResources.InsertItems(result, userAction);
 }
Exemple #2
0
 private void OnPrefabCreateCompleted(Error createPrefabError, AssetItem result)
 {
     m_projectResources.InsertItems(new[] { result });
 }