Exemple #1
0
 private void MainMenuBtn_Click(object sender, RoutedEventArgs e)
 {
     this.MenuGameGrd.Content = MainMenu;
     MainMenuBtn.IsEnabled    = false;
     if (PlayGround.wonState)
     {
         MainMenu.OptBtn.IsEnabled      = true;
         MainMenu.ContinueBtn.IsEnabled = false;
         this.PlayGround = new UsrCtrlPlayGround(gameState);
     }
     PlayGround.updateGameState();
     gameState = PlayGround.gameState;
 }
Exemple #2
0
 private void StartNewGame(object sender, EventArgs e)
 {
     if (gameState == null)
     {
         gameState = new GameState(0, 0, null, null, null, null, new String[5], false);
     }
     this.PlayGround          = new UsrCtrlPlayGround(gameState);
     this.MenuGameGrd.Content = PlayGround;
     PlayGround.PlayerName    = MainMenu.playerName;
     PlayGround.Difficulty    = GameOptions.difficulty;
     PlayGround.Debut();
     MainMenu.OptBtn.IsEnabled = false;
     MainMenuBtn.IsEnabled     = true;
 }