static void Main(string[] args) { GameFlow play = new GameFlow(); do { GameFlow.PlayGame(); } while (GameFlow.PlayAgain()); }
static void Main(string[] args) { //initiate start game while (true) { GameSetup game = new GameSetup(); game.setupGame(); bool Again = GameFlow.PlayAgain(); if (true && (Again)) { GameSetup newGame = new GameSetup(); newGame.setupGame(); } else { break; } } }