public void HandleGenerateName(int seed) { BattleName bname = new BattleName(seed); string name = bname.GenerateName(); this.AppendText(name); for (int i = 0; i < this.namecount; i++) { BattleName n = new BattleName(bname.Rand); this.AppendText(n.GenerateName()); } }
public void HandleGenerateName(int seed) { BattleName bname = new BattleName (seed); string name = bname.GenerateName (); this.AppendText (name); for (int i=0; i<this.namecount; i++) { BattleName n = new BattleName (bname.Rand); this.AppendText (n.GenerateName ()); } }