Exemple #1
0
        public void startLoginProcess()
        {
            //DebugLogger.Debug("start login process " + LoginInputAccount.text, Color.blue);
            ucl = NetClient.GetInstance("logic");

            /*
             * if (ucl.Login(ServerIP, ServerPort, LoginInputAccount.text))
             * {
             *  switchScene("ServerScene");
             *  //LoginRequist.ucl.rpcCall("notifytester.rpc_start_notify", "1", null);
             * }
             * else
             * {
             *  DebugLogger.Debug("Login Error");
             * }
             */

            if (ucl.Login(ServerIP, ServerPort, GameObject.FindGameObjectWithTag("UserName").GetComponent <InputField>().text))
            {
                //switchScene("ServerScene");
                GameManager.Instance.StartMatchmaking();
            }
            else
            {
                DebugLogger.Debug("Login Error");
            }
        }
 void startLoginProcess()
 {
     DebugLogger.Debug("start login process " + LoginInputAccount.text, Color.blue);
     ucl = NetClient.GetInstance("logic");
     if (ucl.Login(ServerIP, ServerPort, LoginInputAccount.text))
     {
         switchScene("GameNode");
     }
     else
     {
         DebugLogger.Debug("Login Error");
     }
 }