public void SetTree( BehaviourTree xTree )
        {
            m_tree = xTree;
            this.RemoveAllSubviews();

            Node xRootNode = m_tree.RootNode;
            m_rootNodeView = this.CreateNodeViews( xRootNode );
        }
 private void Start()
 {
     Node pxRootNode = CreateBehaviourTree();
     m_pxBehaviourTree = new BehaviourTree( this, pxRootNode );
 }
        private void Start()
        {
            Node pxRootNode = CreateBehaviourTree();

            m_pxBehaviourTree = new BehaviourTree(this, pxRootNode);
        }