public void SetTree( BehaviourTree xTree ) { m_tree = xTree; this.RemoveAllSubviews(); Node xRootNode = m_tree.RootNode; m_rootNodeView = this.CreateNodeViews( xRootNode ); }
private void Start() { Node pxRootNode = CreateBehaviourTree(); m_pxBehaviourTree = new BehaviourTree( this, pxRootNode ); }
private void Start() { Node pxRootNode = CreateBehaviourTree(); m_pxBehaviourTree = new BehaviourTree(this, pxRootNode); }