Exemple #1
0
        DmtxFollow FollowStep2(DmtxFollow followBeg, int sign)
        {
            int patternIdx;
            DmtxFollow follow = new DmtxFollow();

            if (Math.Abs(sign) != 1)
            {
                throw new Exception("Invalid parameter 'sign', can only be -1 or +1");
            }
            if ((followBeg.Neighbor & 0x40) == 0x00)
            {
                throw new Exception("Invalid value for neighbor!");
            }

            patternIdx = (sign < 0) ? followBeg.Neighbor & 0x07 : ((followBeg.Neighbor & 0x38) >> 3);
            follow.Loc = new DmtxPixelLoc() { X = followBeg.Loc.X + DmtxConstants.DmtxPatternX[patternIdx], Y = followBeg.Loc.Y + DmtxConstants.DmtxPatternY[patternIdx] };

            follow.Step = followBeg.Step + sign;
            follow.Ptr = this._cache;
            follow.PtrIndex = DecodeGetCache(follow.Loc.X, follow.Loc.Y);

            return follow;
        }
Exemple #2
0
        DmtxFollow FollowSeekLoc(DmtxPixelLoc loc)
        {
            DmtxFollow follow = new DmtxFollow();

            follow.Loc = loc;
            follow.Step = 0;
            follow.Ptr = this._cache;
            follow.PtrIndex = DecodeGetCache(follow.Loc.X, follow.Loc.Y);

            return follow;
        }
Exemple #3
0
        DmtxFollow FollowStep(DmtxRegion reg, DmtxFollow followBeg, int sign)
        {
            int patternIdx;
            int stepMod;
            int factor;
            DmtxFollow follow = new DmtxFollow();

            if (Math.Abs(sign) != 1)
            {
                throw new Exception("Invalid parameter 'sign', can only be -1 or +1");
            }

            factor = reg.StepsTotal + 1;
            if (sign > 0)
                stepMod = (factor + (followBeg.Step % factor)) % factor;
            else
                stepMod = (factor - (followBeg.Step % factor)) % factor;

            /* End of positive trail -- magic jump */
            if (sign > 0 && stepMod == reg.JumpToNeg)
            {
                follow.Loc = reg.FinalNeg;
            }
            /* End of negative trail -- magic jump */
            else if (sign < 0 && stepMod == reg.JumpToPos)
            {
                follow.Loc = reg.FinalPos;
            }
            /* Trail in progress -- normal jump */
            else
            {
                patternIdx = (sign < 0) ? followBeg.Neighbor & 0x07 : ((followBeg.Neighbor & 0x38) >> 3);
                follow.Loc = new DmtxPixelLoc() { X = followBeg.Loc.X + DmtxConstants.DmtxPatternX[patternIdx], Y = followBeg.Loc.Y + DmtxConstants.DmtxPatternY[patternIdx] };
            }

            follow.Step = followBeg.Step + sign;
            follow.Ptr = this._cache;
            follow.PtrIndex = DecodeGetCache(follow.Loc.X, follow.Loc.Y);

            return follow;
        }
Exemple #4
0
        DmtxFollow FollowSeek(DmtxRegion reg, int seek)
        {
            int i;
            int sign;
            DmtxFollow follow = new DmtxFollow();

            follow.Loc = reg.FlowBegin.Loc;
            follow.Step = 0;
            follow.Ptr = this._cache;
            follow.PtrIndex = DecodeGetCache(follow.Loc.X, follow.Loc.Y);

            sign = (seek > 0) ? +1 : -1;
            for (i = 0; i != seek; i += sign)
            {
                follow = FollowStep(reg, follow, sign);
                if (Math.Abs(follow.Step) > reg.StepsTotal)
                {
                    throw new Exception("Follow step count larger total step count!");
                }
            }
            return follow;
        }