Exemple #1
0
        public SessionPlayer(int id, Session session, CreatePlayerData data)
        {
            this.id = id;
            this.session = session;
            this.data = data;
            control = new SessionPlayerControl(this);

            score = 0;
            turnsPlayed = 0;
            victories = 0;
            List<Role> roles = Utils.GetRoles();
            roleVictories = new Dictionary<Role, int>(roles.Count);
            foreach(Role role in roles)
                roleVictories[role] = 0;
            List<CharacterType> characters = Utils.GetCharacterTypes(session);
            characterVictories = new Dictionary<CharacterType, int>(characters.Count);
            foreach(CharacterType character in characters)
                characterVictories[character] = 0;
        }
Exemple #2
0
        public SessionPlayer(Session session, BinaryReader reader)
        {
            this.session = session;
            id = reader.ReadInt32();
            try
            {
                BinaryFormatter bf = new BinaryFormatter();
                data = (CreatePlayerData)bf.Deserialize(reader.BaseStream);
            }
            catch(InvalidCastException)
            {
                throw new FormatException();
            }
            catch(SerializationException)
            {
                throw new FormatException();
            }

            control = new SessionPlayerControl(this);

            score = reader.ReadInt32();
            if(score < 0)
                throw new FormatException();
            turnsPlayed = reader.ReadInt32();
            if(turnsPlayed < 0)
                throw new FormatException();

            victories = reader.ReadInt32();
            if(victories < 0)
                throw new FormatException();

            int roleVicCount = reader.ReadInt32();
            roleVictories = new Dictionary<Role, int>(roleVicCount);
            for(int i = 0; i < roleVicCount; i++)
            {
                Role role = (Role)reader.ReadInt32();
                int vic = reader.ReadInt32();
                if(vic < 0)
                    throw new FormatException();
                roleVictories.Add(role, vic);
            }

            int characterVicCount = reader.ReadInt32();
            characterVictories = new Dictionary<CharacterType, int>(characterVicCount);
            for(int i = 0; i < characterVicCount; i++)
            {
                CharacterType character = (CharacterType)reader.ReadInt32();
                int vic = reader.ReadInt32();
                if(vic < 0)
                    throw new FormatException();
                characterVictories.Add(character, vic);
            }
        }
Exemple #3
0
 public void ResetControl()
 {
     control.Disconnect();
     control = new SessionPlayerControl(this);
     Game game = session.Game;
     if(game != null)
     {
         Player p = game.GetPlayer(id);
         p.ResetControl();
     }
 }