StartNetworkGame() public méthode

public StartNetworkGame ( GameSettings gameSettings ) : void
gameSettings GameSettings
Résultat void
Exemple #1
0
        public void StartNetworkGame(MatchSettings gameSettings, int localPlayerId)
        {
            if (Role == NetworkRole.Server)
            {
                server.StartNetworkGame(gameSettings);
            }
            else if (Role == NetworkRole.Client)
            {
                gameSettings.GameMode.InitializeSession(Ballz.The(), gameSettings);
                Ballz.The().Logic.StartGame(gameSettings, true, localPlayerId);
            }

            GameState = NetworkGameState.InGame;
        }