private static void Drawing_OnEndScene(EventArgs args) { if (BadaoJhinHelper.DrawWMiniMap()) { LeagueSharp.Common.Utility.DrawCircle(ObjectManager.Player.Position, BadaoMainVariables.W.Range, Color.Green, 1, 23, true); } }
private static void Drawing_OnEndScene(EventArgs args) { if (BadaoJhinHelper.DrawWMiniMap()) { LeagueSharp.Common.Utility.DrawCircle(ObjectManager.Player.Position, BadaoMainVariables.W.Range, Color.Green, 1, 23, true); } }