private void TestTrigger(GameTime gameTime) { if (Used.get() && !AllowReset.get()) { return; } if (TriggeringObject.get() != null && TestCollision((Basic3DObject)TriggeringObject.get())) { if (!Used.get()) { MyEvent.Trigger(); Used.set(true); } return; } if (Used.get()) { ResetTime += gameTime.ElapsedGameTime.Milliseconds; if (ResetTime > ResetDelay.get()) { ResetTime = 0; Used.set(false); } } }
public override bool TriggerEvent(EventType Event, string[] args) { if (MyEffect.get() == null) { return(false); } else { if (SpecularParameter == null) { SpecularParameter = MyEffect.findEffectParameter("Specular"); OldSpecular = SpecularParameter.GetValueSingle(); } if (ColorParameter == null) { ColorParameter = MyEffect.findEffectParameter("Color"); OldColor = ColorParameter.GetValueVector4(); } } switch (Event) { case EventType.Kill: Dead.set(true); if (args.Count() > 0) { float f = Logic.ParseF(args[0]); if (f != 0) { ChangeSpeed.set(f); } } return(true); case EventType.Revive: Dead.set(false); if (args.Count() > 0) { float f = Logic.ParseF(args[0]); if (f != 0) { ChangeSpeed.set(f); } } return(true); } return(base.TriggerEvent(Event, args)); }
public override bool TriggerEvent(EventType Event, string[] args) { switch (Event) { case EventType.SetTime: Time = Logic.ParseI(args[0]); Triggered.set(true); return(true); case EventType.ResetTime: Time = ResetTime.get(); Triggered.set(true); return(true); } return(base.TriggerEvent(Event, args)); }