Exemple #1
0
        /// <summary>
        /// 构造函数,带参数
        /// </summary>
        /// <param name="receivePort"></param>
        /// <param name="sendPort"></param>
        /// <param name="totalClient"></param>
        public UdpServer(Int32 receivePort, Int32 sendPort, Int32 totalClient)
        {
            receivedData = new ReceiveSocket(receivePort);
            receivedData.OnDataReceived += new EventHandler <SocketAsyncEventArgs>(receivedData_OnDataReceived);

            sendData             = new SendSocket(totalClient);
            sendData.OnDataSend += new EventHandler <SocketAsyncEventArgs>(sendData_OnDataSend);
            sendData.Init();
        }
Exemple #2
0
        /// <summary>
        /// 构造函数,带参数
        /// </summary>
        /// <param name="receivePort"></param>
        /// <param name="sendPort"></param>
        /// <param name="totalClient"></param>
        public UdpServer( Int32 receivePort, Int32 sendPort, Int32 totalClient )
        {
            receivedData = new ReceiveSocket( receivePort );
            receivedData.OnDataReceived += new EventHandler<SocketAsyncEventArgs>( receivedData_OnDataReceived );

            sendData = new SendSocket( totalClient );
            sendData.OnDataSend += new EventHandler<SocketAsyncEventArgs>( sendData_OnDataSend );
            sendData.Init();
        }
Exemple #3
0
        /// <summary>
        /// 构造函数,不带参数
        /// 默认接收端口5555,发送端口4445,最在客户端数10000
        /// </summary>
        public UdpServer()
        {
            this.receivePort = 5555;
            this.sendPort    = 4445;
            this.maxClient   = 10000;

            receivedData = new ReceiveSocket(receivePort);
            receivedData.OnDataReceived += new EventHandler <SocketAsyncEventArgs>(receivedData_OnDataReceived);

            sendData             = new SendSocket(maxClient);
            sendData.OnDataSend += new EventHandler <SocketAsyncEventArgs>(sendData_OnDataSend);
            sendData.Init();
        }
Exemple #4
0
        /// <summary>
        /// 构造函数,不带参数
        /// 默认接收端口5555,发送端口4445,最在客户端数10000
        /// </summary>
        public UdpServer()
        {
            this.receivePort = 5555;
            this.sendPort = 4445;
            this.maxClient = 10000;

            receivedData = new ReceiveSocket( receivePort );
            receivedData.OnDataReceived += new EventHandler<SocketAsyncEventArgs>( receivedData_OnDataReceived );

            sendData = new SendSocket( maxClient );
            sendData.OnDataSend += new EventHandler<SocketAsyncEventArgs>( sendData_OnDataSend );
            sendData.Init();
        }