Exemple #1
0
        public static PlanarSurface RoundCoordinates(this PlanarSurface planarSurface, int decimalPlaces = 6)
        {
            Vector normal = planarSurface.FitPlane().Normal;

            //If the PlanarSurface is aligned with one of the main coordinate system's planes then rounded element will get projected on this plane to keep it's planarity.
            if (Math.Abs(Math.Abs(normal.X) - 1) < Tolerance.Angle ||
                Math.Abs(Math.Abs(normal.Y) - 1) < Tolerance.Angle ||
                Math.Abs(Math.Abs(normal.Z) - 1) < Tolerance.Angle)
            {
                Plane plane = new Plane()
                {
                    Origin = planarSurface.ExternalBoundary.IStartPoint().RoundCoordinates(decimalPlaces), Normal = normal.RoundCoordinates(0)
                };
                ICurve        externalBoundary   = planarSurface.ExternalBoundary.IProject(plane).IRoundCoordinates(decimalPlaces);
                List <ICurve> internalBoundaries = planarSurface.InternalBoundaries.Select(x => x.IProject(plane).IRoundCoordinates(decimalPlaces)).ToList();

                return(Create.PlanarSurface(externalBoundary, internalBoundaries));
            }
            else
            {
                ICurve        externalBoundary   = planarSurface.ExternalBoundary.IRoundCoordinates(decimalPlaces);
                List <ICurve> internalBoundaries = planarSurface.InternalBoundaries.Select(x => x.IRoundCoordinates(decimalPlaces)).ToList();
                PlanarSurface newSurface         = Create.PlanarSurface(externalBoundary, internalBoundaries);

                if (newSurface != null)
                {
                    return(newSurface);
                }
            }

            Reflection.Compute.RecordWarning("Rounding the coordinates of a planar surface couldn't be achieved without losing planarity. No action has been taken.");
            return(planarSurface);
        }
        public static PlanarSurface RoundCoordinates(this PlanarSurface planarSurface, int decimalPlaces = 6)
        {
            Vector normal = planarSurface.Normal().Normalise();

            if (Math.Abs(Math.Abs(normal.X) - 1) < Tolerance.Angle ||
                Math.Abs(Math.Abs(normal.Y) - 1) < Tolerance.Angle ||
                Math.Abs(Math.Abs(normal.Z) - 1) < Tolerance.Angle)
            {
                Plane plane = new Plane()
                {
                    Origin = planarSurface.ExternalBoundary.IStartPoint().RoundCoordinates(decimalPlaces), Normal = normal.RoundCoordinates(0)
                };
                ICurve        externalBoundary   = planarSurface.ExternalBoundary.IProject(plane).IRoundCoordinates(decimalPlaces);
                List <ICurve> internalBoundaries = planarSurface.InternalBoundaries.Select(x => x.IProject(plane).IRoundCoordinates(decimalPlaces)).ToList();

                return(Create.PlanarSurface(externalBoundary, internalBoundaries));
            }

            Reflection.Compute.RecordWarning("Rounding the coordinates of a planar surface that is not aligned with the global coordinate system cannot be achieved without risk of losing planarity. No action has been taken.");
            return(planarSurface);
        }