Inheritance: Condition
Exemple #1
0
        /// <summary>
        /// Construct used when editing an object stat
        /// </summary>
        /// <param name="Obj"></param>
        public ObjectStatForm(TreeNode Node)
        {
            InitializeComponent();

            this.Node = Node;
            this.Obj  = (ObjectStat)Node.Tag;
            List <String> Params = Obj.GetParams();
            int           i      = 0;
            int           index  = 0;

            switch (Params[1])
            {
            case "kits":
                ObjectSelect.SelectedIndex = 0;
                foreach (KeyValuePair <string, string> D in Bf2Constants.KitTypes)
                {
                    TypeSelect.Items.Add(new KeyValuePair(D.Key, D.Value));
                    if (D.Key == Params[3])
                    {
                        index = i;
                    }
                    i++;
                }
                break;

            case "weapons":
                ObjectSelect.SelectedIndex = 1;
                foreach (KeyValuePair <string, string> D in Bf2Constants.WeaponTypes)
                {
                    TypeSelect.Items.Add(new KeyValuePair(D.Key, D.Value));
                    if (D.Key == Params[3])
                    {
                        index = i;
                    }
                    i++;
                }
                break;

            case "vehicles":
                ObjectSelect.SelectedIndex = 2;
                foreach (KeyValuePair <string, string> D in Bf2Constants.VehicleTypes)
                {
                    TypeSelect.Items.Add(new KeyValuePair(D.Key, D.Value));
                    if (D.Key == Params[3])
                    {
                        index = i;
                    }
                    i++;
                }
                break;
            }

            TypeSelect.SelectedIndex = index;

            // Set the Stat value
            switch (Params[2])
            {
            case "kills":
                StatSelect.SelectedIndex = 0;
                break;

            case "rtime":
                StatSelect.SelectedIndex = 1;
                break;

            case "roadKills":
                StatSelect.SelectedIndex = 2;
                break;

            case "deployed":
                StatSelect.SelectedIndex = 3;
                break;
            }

            // Set Condition Return Type
            if (Params.Count == 5)
            {
                ConditionSelect.SelectedIndex = 1;
                ValueBox.Value   = Int32.Parse(Params[4]);
                ValueBox.Visible = true;
            }
            else
            {
                ConditionSelect.SelectedIndex = 0;
            }
        }
        /// <summary>
        /// Construct used when editing an object stat
        /// </summary>
        /// <param name="Obj"></param>
        public ObjectStatForm(TreeNode Node)
        {
            InitializeComponent();

            this.Node = Node;
            this.Obj = (ObjectStat) Node.Tag;
            List<String> Params = Obj.GetParams();
            int i = 0;
            int index = 0;

            switch (Params[1])
            {
                case "kits":
                    ObjectSelect.SelectedIndex = 0;
                    foreach (KeyValuePair<string, string> D in Data.KitNames)
                    {
                        TypeSelect.Items.Add(new SelectItem(D.Key, D.Value));
                        if (D.Key == Params[3])
                            index = i;
                        i++;
                    }
                    break;
                case "weapons":
                    ObjectSelect.SelectedIndex = 1;
                    foreach (KeyValuePair<string, string> D in Data.WeaponNames)
                    {
                        TypeSelect.Items.Add(new SelectItem(D.Key, D.Value));
                        if (D.Key == Params[3])
                            index = i;
                        i++;
                    }
                    break;
                case "vehicles":
                    ObjectSelect.SelectedIndex = 2;
                    foreach (KeyValuePair<string, string> D in Data.VehicleNames)
                    {
                        TypeSelect.Items.Add(new SelectItem(D.Key, D.Value));
                        if (D.Key == Params[3])
                            index = i;
                        i++;

                    }
                    break;
            }

            TypeSelect.SelectedIndex = index;

            // Set the Stat value
            switch (Params[2])
            {
                case "kills":
                    StatSelect.SelectedIndex = 0;
                    break;
                case "rtime":
                    StatSelect.SelectedIndex = 1;
                    break;
                case "roadKills":
                    StatSelect.SelectedIndex = 2;
                    break;
                case "deployed":
                    StatSelect.SelectedIndex = 3;
                    break;
            }

            // Set Condition Return Type
            if (Params.Count == 5)
            {
                ConditionSelect.SelectedIndex = 1;
                ValueBox.Value = Int32.Parse(Params[4]);
                ValueBox.Visible = true;
            }
            else
            {
                ConditionSelect.SelectedIndex = 0;
            }
        }
Exemple #3
0
        /// <summary>
        /// Converts the data in the form into a condition, and closes the form
        /// </summary>
        public void Save()
        {
            // Tell the base condition form that we modifed the condition
            base.Canceled = false;

            // First param is always the python method name
            List <string> Params = new List <string>();

            Params.Add("object_stat");

            // 1st param
            if (ObjectSelect.SelectedIndex == 0)
            {
                Params.Add("kits");
            }
            else if (ObjectSelect.SelectedIndex == 1)
            {
                Params.Add("weapons");
            }
            else
            {
                Params.Add("vehicles");
            }

            // 2nd param
            if (StatSelect.SelectedIndex == 0)
            {
                Params.Add("kills");
            }
            else if (StatSelect.SelectedIndex == 1)
            {
                Params.Add("rtime");
            }
            else if (StatSelect.SelectedIndex == 2)
            {
                Params.Add("roadKills");
            }
            else
            {
                Params.Add("deployed");
            }

            // Make sure roadKills is not selected on kits and weapons
            if (Params.Last <string>() == "roadKills" && ObjectSelect.SelectedIndex != 2)
            {
                MessageBox.Show("Only Vehicles can use the \"Road Kills\" stat.", "Error");
                ObjectSelect.Focus();
                return;
            }

            // 3rd Param
            KeyValuePair I = (KeyValuePair)TypeSelect.SelectedItem;

            Params.Add(I.Key);

            // 4th Param (optional)
            if (ValueBox.Visible)
            {
                Params.Add(((int)ValueBox.Value).ToString());
            }

            // Are we creating a new ObjectStat?
            if (Obj == null)
            {
                Obj = new ObjectStat(Params);
            }
            else
            {
                Obj.SetParams(Params);
            }

            // Close the form
            this.Node.Tag = Obj;
            MedalDataEditor.ChangesMade = true;
            this.DialogResult           = DialogResult.OK;
        }
        /// <summary>
        /// Converts the data in the form into a condition, and closes the form
        /// </summary>
        public void Save()
        {
            // Tell the base condition form that we modifed the condition
            base.Canceled = false;

            // First param is always the python method name
            List<string> Params = new List<string>();
            Params.Add("object_stat");

            // 1st param
            if (ObjectSelect.SelectedIndex == 0)
                Params.Add("kits");
            else if (ObjectSelect.SelectedIndex == 1)
                Params.Add("weapons");
            else
                Params.Add("vehicles");

            // 2nd param
            if (StatSelect.SelectedIndex == 0)
                Params.Add("kills");
            else if (StatSelect.SelectedIndex == 1)
                Params.Add("rtime");
            else if (StatSelect.SelectedIndex == 2)
                Params.Add("roadKills");
            else
                Params.Add("deployed");

            // Make sure roadKills is not selected on kits and weapons
            if (Params.Last<string>() == "roadKills" && ObjectSelect.SelectedIndex != 2)
            {
                MessageBox.Show("Only Vehicles can use the \"Road Kills\" stat.", "Error");
                ObjectSelect.Focus();
                return;
            }

            // 3rd Param
            SelectItem I = (SelectItem)TypeSelect.SelectedItem;
            Params.Add(I.Name);

            // 4th Param (optional)
            if (ValueBox.Visible)
                Params.Add(((int)ValueBox.Value).ToString());

            // Are we creating a new ObjectStat?
            if (Obj == null)
                Obj = new ObjectStat(Params);
            else
                Obj.SetParams(Params);

            // Close the form
            this.Node.Tag = Obj;
            MedalDataEditor.ChangesMade = true;
            this.DialogResult = DialogResult.OK;
        }