Superclass of all objects which live inside the broad phase. The BroadPhase will generate pairs between BroadPhaseEntries.
Inheritance: IBoundingBoxOwner, ICollisionRulesOwner
        ///<summary>
        /// Initializes the pair handler.
        ///</summary>
        ///<param name="entryA">First entry in the pair.</param>
        ///<param name="entryB">Second entry in the pair.</param>
        public override void Initialize(BroadPhaseEntry entryA, BroadPhaseEntry entryB)
        {

            instancedMesh = entryA as InstancedMesh;
            convex = entryB as ConvexCollidable;

            if (instancedMesh == null || convex == null)
            {
                instancedMesh = entryB as InstancedMesh;
                convex = entryA as ConvexCollidable;

                if (instancedMesh == null || convex == null)
                    throw new Exception("Inappropriate types used to initialize pair.");
            }            
            
            //Contact normal goes from A to B.
            broadPhaseOverlap.entryA = convex;
            broadPhaseOverlap.entryB = instancedMesh;

            UpdateMaterialProperties(convex.entity != null ? convex.entity.material : null, instancedMesh.material);


            base.Initialize(entryA, entryB);



  

        }
        ///<summary>
        /// Initializes the pair handler.
        ///</summary>
        ///<param name="entryA">First entry in the pair.</param>
        ///<param name="entryB">Second entry in the pair.</param>
        public override void Initialize(BroadPhaseEntry entryA, BroadPhaseEntry entryB)
        {

            mobileMesh = entryA as MobileMeshCollidable;
            convex = entryB as ConvexCollidable;

            if (mobileMesh == null || convex == null)
            {
                mobileMesh = entryB as MobileMeshCollidable;
                convex = entryA as ConvexCollidable;

                if (mobileMesh == null || convex == null)
                    throw new ArgumentException("Inappropriate types used to initialize pair.");
            }


            //Contact normal goes from A to B.
            broadPhaseOverlap.entryA = convex;
            broadPhaseOverlap.entryB = mobileMesh;

            //It's possible that the convex does not have an entity if it is a proxy for a non-entity collidable.
            //Similarly, the mesh could be a query object.
            UpdateMaterialProperties(convex.entity != null ? convex.entity.material : null, mobileMesh.entity != null ? mobileMesh.entity.material : null);


            base.Initialize(entryA, entryB);

        }
        ///<summary>
        /// Initializes the pair handler.
        ///</summary>
        ///<param name="entryA">First entry in the pair.</param>
        ///<param name="entryB">Second entry in the pair.</param>
        public override void Initialize(BroadPhaseEntry entryA, BroadPhaseEntry entryB)
        {

            terrain = entryA as Terrain;
            convex = entryB as ConvexCollidable;

            if (terrain == null || convex == null)
            {
                terrain = entryB as Terrain;
                convex = entryA as ConvexCollidable;

                if (terrain == null || convex == null)
                    throw new ArgumentException("Inappropriate types used to initialize pair.");
            }

            //Contact normal goes from A to B.
            broadPhaseOverlap.entryA = convex;
            broadPhaseOverlap.entryB = terrain;

            UpdateMaterialProperties(convex.entity != null ? convex.entity.material : null, terrain.material);

            base.Initialize(entryA, entryB);




        }
Exemple #4
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 public override void Remove(BroadPhaseEntry entry)
 {
     base.Remove(entry);
     entriesX.Remove(entry);
     entriesY.Remove(entry);
     entriesZ.Remove(entry);
 }
        /// <summary>
        /// Adds an entry to the broad phase.
        /// </summary>
        /// <param name="entry">Entry to add.</param>
        public override void Add(BroadPhaseEntry entry)
        {
            base.Add(entry);
            //Entities do not set up their own bounding box before getting stuck in here.  If they're all zeroed out, the tree will be horrible.
            Vector3 offset;
            Vector3.Subtract(ref entry.boundingBox.Max, ref entry.boundingBox.Min, out offset);
            if (offset.X * offset.Y * offset.Z == 0)
                entry.UpdateBoundingBox();
            //binary search for the approximately correct location.  This helps prevent large first-frame sort times.
            int minIndex = 0; //inclusive
            int maxIndex = entries.Count; //exclusive
            int index = 0;
            while (maxIndex - minIndex > 0)
            {
                index = (maxIndex + minIndex) / 2;
                if (entries.Elements[index].boundingBox.Min.X > entry.boundingBox.Min.X)
                    maxIndex = index;
                else if (entries.Elements[index].boundingBox.Min.X < entry.boundingBox.Min.X)
                    minIndex = ++index;
                else
                    break; //Found an equal value!

            }
            entries.Insert(index, entry);
        }
 public bool IgnoreThis(BroadPhaseEntry entry)
 {
     if (entry is EntityCollidable && ((EntityCollidable)entry).Entity == Entity)
     {
         return false;
     }
     return Collision.ShouldCollide(entry);
 }
Exemple #7
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        ///<summary>
        /// Initializes the pair handler.
        ///</summary>
        ///<param name="entryA">First entry in the pair.</param>
        ///<param name="entryB">Second entry in the pair.</param>
        public override void Initialize(BroadPhaseEntry entryA, BroadPhaseEntry entryB)
        {

            //Child initialization is responsible for setting up the entries.
            //Child initialization is responsible for setting up the manifold, if any.
            manifoldConstraintGroup.Initialize(EntityA, EntityB);

            base.Initialize(entryA, entryB);
        }
        ///<summary>
        /// Initializes the pair handler.
        ///</summary>
        ///<param name="entryA">First entry in the pair.</param>
        ///<param name="entryB">Second entry in the pair.</param>
        public override void Initialize(BroadPhaseEntry entryA, BroadPhaseEntry entryB)
        {
            compoundInfoB = entryB as CompoundCollidable;
            if (compoundInfoB == null)
            {
                throw new ArgumentException("Inappropriate types used to initialize pair.");
            }

            base.Initialize(entryA, entryB);
        }
Exemple #9
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 public bool DontLandOnPlanes(BroadPhaseEntry bpe)
 {
     if (bpe is EntityCollidable)
     {
         EntityCollidable ec = bpe as EntityCollidable;
         if (ec.Entity != null && (ec.Entity.Tag is PlayerEntity || ec.Entity.Tag is PlaneEntity))
         {
             return false;
         }
     }
     return true;
 }
        ///<summary>
        /// Initializes the pair handler.
        ///</summary>
        ///<param name="entryA">First entry in the pair.</param>
        ///<param name="entryB">Second entry in the pair.</param>
        public override void Initialize(BroadPhaseEntry entryA, BroadPhaseEntry entryB)
        {
            //Child initialization is responsible for setting up the entries.

            ContactManifold.Initialize(CollidableA, CollidableB);
            ContactConstraint.Initialize(EntityA, EntityB, this);

            base.Initialize(entryA, entryB);



        }
 public override void Initialize(BroadPhaseEntry entryA, BroadPhaseEntry entryB)
 {
     base.Initialize(entryA, entryB);
     convex = entryA as ConvexCollidable;
     if (convex == null)
     {
         convex = entryB as ConvexCollidable;
         if (convex == null)
         {
             throw new ArgumentException("Incorrect types passed to pair handler.");
         }
     }
 }
        ///<summary>
        /// Initializes the pair handler.
        ///</summary>
        ///<param name="entryA">First entry in the pair.</param>
        ///<param name="entryB">Second entry in the pair.</param>
        public override void Initialize(BroadPhaseEntry entryA, BroadPhaseEntry entryB)
        {
            mesh = entryA as InstancedMesh;
            if (mesh == null)
            {
                mesh = entryB as InstancedMesh; 
                if (mesh == null)
                {
                    throw new ArgumentException("Inappropriate types used to initialize pair.");
                }
            }

            base.Initialize(entryA, entryB);
        }
        ///<summary>
        /// Initializes the pair handler.
        ///</summary>
        ///<param name="entryA">First entry in the pair.</param>
        ///<param name="entryB">Second entry in the pair.</param>
        public override void Initialize(BroadPhaseEntry entryA, BroadPhaseEntry entryB)
        {
            convexInfo = entryA as ConvexCollidable;
            if (convexInfo == null)
            {
                convexInfo = entryB as ConvexCollidable;
                if (convexInfo == null)
                {
                    throw new Exception("Inappropriate types used to initialize pair.");
                }
            }

            base.Initialize(entryA, entryB);
        }
Exemple #14
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        public override void Add(BroadPhaseEntry entry)
        {
            base.Add(entry);
            //binary search for the approximately correct location.  This helps prevent large first-frame sort times.
            //X Axis:
            int minIndex = 0; //inclusive
            int maxIndex = entriesX.Count; //exclusive
            int index = 0;
            while (maxIndex - minIndex > 0)
            {
                index = (maxIndex + minIndex) / 2;
                if (entriesX.Elements[index].boundingBox.Min.X > entry.boundingBox.Min.X)
                    maxIndex = index;
                else if (entriesX.Elements[index].boundingBox.Min.X < entry.boundingBox.Min.X)
                    minIndex = ++index;
                else
                    break; //Found an equal value!
            }
            entriesX.Insert(index, entry);

            //Y Axis:
            minIndex = 0; //inclusive
            maxIndex = entriesY.Count; //exclusive
            while (maxIndex - minIndex > 0)
            {
                index = (maxIndex + minIndex) / 2;
                if (entriesY.Elements[index].boundingBox.Min.Y > entry.boundingBox.Min.Y)
                    maxIndex = index;
                else if (entriesY.Elements[index].boundingBox.Min.Y < entry.boundingBox.Min.Y)
                    minIndex = ++index;
                else
                    break; //Found an equal value!
            }
            entriesY.Insert(index, entry);

            //Z Axis:
            minIndex = 0; //inclusive
            maxIndex = entriesZ.Count; //exclusive
            while (maxIndex - minIndex > 0)
            {
                index = (maxIndex + minIndex) / 2;
                if (entriesZ.Elements[index].boundingBox.Min.Z > entry.boundingBox.Min.Z)
                    maxIndex = index;
                else if (entriesZ.Elements[index].boundingBox.Min.Z < entry.boundingBox.Min.Z)
                    minIndex = ++index;
                else
                    break; //Found an equal value!
            }
            entriesZ.Insert(index, entry);
        }
        ///<summary>
        /// Initializes the pair handler.
        ///</summary>
        ///<param name="entryA">First entry in the pair.</param>
        ///<param name="entryB">Second entry in the pair.</param>
        public override void Initialize(BroadPhaseEntry entryA, BroadPhaseEntry entryB)
        {
            //Other member of the pair is initialized by the child.
            staticGroup = entryA as StaticGroup;
            if (staticGroup == null)
            {
                staticGroup = entryB as StaticGroup;
                if (staticGroup == null)
                {
                    throw new Exception("Inappropriate types used to initialize pair.");
                }
            }

            base.Initialize(entryA, entryB);
        }
        ///<summary>
        /// Initializes the pair handler.
        ///</summary>
        ///<param name="entryA">First entry in the pair.</param>
        ///<param name="entryB">Second entry in the pair.</param>
        public override void Initialize(BroadPhaseEntry entryA, BroadPhaseEntry entryB)
        {
            //Other member of the pair is initialized by the child.
            mobileMesh = entryA as MobileMeshCollidable;
            if (mobileMesh == null)
            {
                mobileMesh = entryB as MobileMeshCollidable;
                if (mobileMesh == null)
                {
                    throw new ArgumentException("Inappropriate types used to initialize pair.");
                }
            }

            base.Initialize(entryA, entryB);
        }
        ///<summary>
        /// Initializes the pair handler.
        ///</summary>
        ///<param name="entryA">First entry in the pair.</param>
        ///<param name="entryB">Second entry in the pair.</param>
        public override void Initialize(BroadPhaseEntry entryA, BroadPhaseEntry entryB)
        {
            mesh = entryA as MobileMeshCollidable;
            if (mesh == null)
            {
                mesh = entryB as MobileMeshCollidable;
                if (mesh == null)
                {
                    throw new Exception("Inappropriate types used to initialize pair.");
                }
            }


            base.Initialize(entryA, entryB);
        }
        ///<summary>
        /// Initializes the pair handler.
        ///</summary>
        ///<param name="entryA">First entry in the pair.</param>
        ///<param name="entryB">Second entry in the pair.</param>
        public override void Initialize(BroadPhaseEntry entryA, BroadPhaseEntry entryB)
        {
            terrain = entryA as Terrain;
            if (terrain == null)
            {

                terrain = entryB as Terrain;
                if (terrain == null)
                {
                    throw new ArgumentException("Inappropriate types used to initialize pair.");
                }
            }

            base.Initialize(entryA, entryB);
        }
        ///<summary>
        /// Initializes the pair handler.
        ///</summary>
        ///<param name="entryA">First entry in the pair.</param>
        ///<param name="entryB">Second entry in the pair.</param>
        public override void Initialize(BroadPhaseEntry entryA, BroadPhaseEntry entryB)
        {
            //Other member of the pair is initialized by the child.
            compoundInfo = entryA as CompoundCollidable;
            if (compoundInfo == null)
            {
                compoundInfo = entryB as CompoundCollidable;
                if (compoundInfo == null)
                {
                    throw new Exception("Inappropriate types used to initialize pair.");
                }
            }

            base.Initialize(entryA, entryB);
        }
Exemple #20
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        public bool Test(BroadPhaseEntry test)
        {
            // TODO: P2: We want to be able to bash objects and terrain to create dust, decals, sounds, smash crates, etc.
            bool isFoe = false;

            EntityCollidable ec = test as EntityCollidable;
            if (ec != null &&
                ec.Entity != null &&
                ec.Entity.Tag != null)
            {
                int viewedActorId = (int)(ec.Entity.Tag);
                isFoe = mLookForPlayers ? GameResources.ActorManager.IsPlayer(viewedActorId) :
                    GameResources.ActorManager.IsMob(viewedActorId);
            }

            return isFoe;
        }
Exemple #21
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 /// <summary>
 /// Adds an entry to the broad phase.
 /// </summary>
 /// <param name="entry">Entry to add.</param>
 public override void Add(BroadPhaseEntry entry)
 {
     base.Add(entry);
     //Entities do not set up their own bounding box before getting stuck in here.  If they're all zeroed out, the tree will be horrible.
     Vector3 offset;
     Vector3.Subtract(ref entry.boundingBox.Max, ref entry.boundingBox.Min, out offset);
     if (offset.X * offset.Y * offset.Z == 0)
         entry.UpdateBoundingBox();
     var newEntry = entryPool.Take();
     newEntry.Initialize(entry);
     entries.Add(newEntry);
     //Add the object to the grid.
     for (int i = newEntry.previousMin.Y; i <= newEntry.previousMax.Y; i++)
     {
         for (int j = newEntry.previousMin.Z; j <= newEntry.previousMax.Z; j++)
         {
             var index = new Int2 {Y = i, Z = j};
             cellSet.Add(ref index, newEntry);
         }
     }
 }
 void RemoveFriction(EntityCollidable sender, BroadPhaseEntry other, NarrowPhasePair pair)
 {
     var collidablePair = pair as CollidablePairHandler;
     if (collidablePair != null)
     {
         //The default values for InteractionProperties is all zeroes- zero friction, zero bounciness.
         //That's exactly how we want the character to behave when hitting objects.
         collidablePair.UpdateMaterialProperties(new InteractionProperties());
     }
 }
Exemple #23
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 bool IgnoreEverythingButWater(BroadPhaseEntry entry)
 {
     return entry.CollisionRules.Group == CollisionUtil.Water;
 }
        ///<summary>
        /// Initializes the pair handler.
        ///</summary>
        ///<param name="entryA">First entry in the pair.</param>
        ///<param name="entryB">Second entry in the pair.</param>
        public override void Initialize(BroadPhaseEntry entryA, BroadPhaseEntry entryB)
        {
            mesh = (MobileMeshCollidable)entryB;

            base.Initialize(entryA, entryB);
        }
Exemple #25
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 bool SupportRayFilterFunction(BroadPhaseEntry entry)
 {
     //Only permit an object to be used as a support if it fully collides with the character.
     return CollisionRules.CollisionRuleCalculator(entry, characterBody.CollisionInformation) == CollisionRule.Normal;
 }
Exemple #26
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 public bool IgnoreEntities(BroadPhaseEntry entry)
 {
     return !(entry is EntityCollidable);
 }
Exemple #27
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 internal void Initialize(BroadPhaseEntry entry)
 {
     this.item = entry;
     Grid2DSortAndSweep.ComputeCell(ref entry.boundingBox.Min, out previousMin);
     Grid2DSortAndSweep.ComputeCell(ref entry.boundingBox.Max, out previousMax);
 }
 bool RayCastFilter(BroadPhaseEntry entry)
 {
     return entry != ChasedEntity.CollisionInformation && (entry.CollisionRules.Personal <= CollisionRule.Normal);
 }
 private static bool CameraClipFilter(BroadPhaseEntry test)
 {
     return (GameResources.ActorManager.CameraClippingSimObjects.Contains(test.GetHashCode()));
 }
 /// <summary>
 /// Removes an entry from the broad phase.
 /// </summary>
 /// <param name="entry">Entry to remove.</param>
 public override void Remove(BroadPhaseEntry entry)
 {
     base.Remove(entry);
     for (int i = 0; i < entries.Count; i++)
     {
         if (entries.Elements[i].item == entry)
         {
             var gridEntry = entries.Elements[i];
             entries.RemoveAt(i);
             //Remove the object from any cells that it is held by.
             for (int j = gridEntry.previousMin.Y; j <= gridEntry.previousMax.Y; j++)
             {
                 for (int k = gridEntry.previousMin.Z; k <= gridEntry.previousMax.Z; k++)
                 {
                     var index = new Int2 {Y = j, Z = k};
                     cellSet.Remove(ref index, gridEntry);
                 }
             }
             gridEntry.item = null;
             entryPool.GiveBack(gridEntry);
             return;
         }
     }
 }